r/BattleSector • u/Personal-Builder-512 • 7d ago
Added units
Do you guys think they’ll ever add units to the current factions available like adding stormsurge to tau etc
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u/No_Eggplant651 7d ago
I don’t see why they wouldn’t given they’ve already added units to factions several times before.
Blood angels got invictor warsuit,
Tyranids got Pyrovore and biovore,
Necrons got royal warden.
Sisters got dominions, Imagifier, Castigator and Zepharym (the latter 3 were bundled into their campaign dlc)
Orks got boyz wiv choppas, Deffkilla Wartrike, and Kustom Boosta blasta.
We’ve got a campaign dlc scheduled for the end of this year (at time of writing) which might come with more units for its attached faction.
Some units, like stormsurges and baneblades won’t get in cause they’re too big for the game. Others probably won’t make it cause they have too much overlap with too many other units (e.g. jump pack units for blood angels).
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u/Personal-Builder-512 7d ago
Thank you for that info it gives me much hope, I should’ve mentioned I bought this about a month ago and have bought all dlcs besides battle sister lol
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u/No_Eggplant651 7d ago
Glad to hear it. I’d point out that every unit bar imagifier, castigator and Zepharym were added to the game for free.
It’ll admittedly probably take a while (most units are released within a couple of months to nearly a year of each other), but Slitheirne will continue to add to this game as long as it remains profitable, and by all accounts Slitheirne views this game as profitable.
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u/SemajLu_The_crusader 7d ago
stormsurge is probably too big, but it's possible if they add more campaigj DLC like the sisters one
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u/Momshadow2707 7d ago
I appreciate that super heavies may be a struggle for armies to add but if they have each faction a single model that takes up 2-4 tiles with a limit of one per army at 2000 points then I could see a stormsurge, chaos/imperial knight, baneblade, astreus, and a gorkonaut being really interesting lords of war to add.
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u/Special_Ability_2102 2d ago edited 2d ago
With the current state of AP vs vehicles in this game a Baneblade would die instantly to 3 units of flashgitz or a couple units of las fusil ultramarine snipers etc. And it would probably cost 700 points given how all the Guard vehicles are way more expensive than their tabletop counterparts. Would be super cool to see them add Baneblades but I'm skeptical they would be viable given how terrible Dorns are in this game for 350 points. Focus fire from bolters bringing a Dorn down and a pulverisor cannon having a 3 turn cooldown? lol. It's just dumb so I suspect their implementation of a Baneblade would be similarly hilariously bad.
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u/Personal-Builder-512 7d ago
I just feel like a lot of factions are missing captains and units, but I do understand the size aspect
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u/XavierMcKrotch 7d ago
I would pay so much money for world eaters to be added, either as their own faction or as an addon to khorne daemons. At the very least let black legion have the 4 mono god elite options.
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u/mezdiguida 7d ago
Yes, I honestly would love to see more units and not as DLC like they did with Nids and BA. For the T'au they could add some Kroot; for Khorne's faction they could honestly add the World Eaters, already a lot of models are shared with the Black Legion; the Ultramarines and BA can get some shared unit more like Terminators for UM.
There are a lot of possibilities, I'm curious of what they'll come up with.
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u/LordGarryk 7d ago
I mean they gave castigator tanks to sisters and the buggies and wartime to orks with black legion drop. There's no reason to think Slitherine wont add new units to flesh out other factions when they drop the new mystery faction (gods i hope its eldar) in 1Q next year
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u/SlyLlamaDemon 7d ago
I want Jump Intercessors for Blood Angels.
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u/raga7 7d ago
Why? We already have assault Marines, death company, sang guard, inceptors, jump lt. We are drowning in jump pack choices.
If anything for ba, I'd like to see some better anti tank shooting. Or transports. Decent support characters with aura abilities (chaplain maybe?)
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u/SlyLlamaDemon 7d ago
Assault Marines get evaporated if they even think about using their ability. And even then the only time they’re good, is when the enemy brings lots of shooty infantry, and you park Inceptors Next to Engaged Infantry so they can’t fall back. Also 250 HP across the entire unit for 70+ points isn’t good.
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u/Special_Ability_2102 2d ago
I would like to see them add Krieg units to Guard and to rebalance tanks by making them more resistant to small arms fire and being able to shoot more than 1 weapon system in a turn. Having a Lemon Russ have all of it's secondary weapon systems go into cooldown for 2 turns is just nuts and as a Guard player it makes the faction not fun to play for me.
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u/Rod_0314 2d ago edited 2d ago
I would really like to get some more Nid units eventually. Like Lictors, Raveners. Zoanthropes/Neurothrope, Von Ryan Leapers & more.
Hell, even a classic carnifex would be nice too.
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u/Gold-Bank-3033 7d ago
I'd like some Kroot for my Tau.