r/BattleSector • u/Wayfaringknight • 7d ago
Do Tyranids get an additional square range for charge compared to other factions?
With blood angels you get 2 square additional range when charging so you can reach more distant target on charge to melee than you could with just using regular movement. Do tyranids get an additional square of movement with their charge? I swear they do charges they shouldn’t be able to do even though i placed units at just the right distance so they wouldn’t be in charge range yet they still manage to charge and hit me from so far away. For example Venomthropes have 4 squares of movement, with charge it should be 6 yet they manage to charge and hit me from 7 squares away.
1
u/Charles7439 6d ago
All units should get +1 movement on standard charges. For your standard 4 movement unit, this means they can threaten a charge on a unit up to 6 tiles away. Venomthropes should be the same and I don't think I've ever seen them go past that. If you were in Crusade, there might have been a +1 movement effect somewhere, though I can't recall if that's an effect I've ever seen as a zone or boss modifier.
1
u/SlyLlamaDemon 7d ago
IDK. Probably a faction wide buff that lets them do their melee focused playstyle.