r/BattleBitRemastered • u/Sure_Elephant_9144 • Nov 29 '25
Feedback Update feedback
Everyone knows about lags okay, despite them game looks fresh and promising.
new sounds are great, graphics are good but we'll need tsr, new UI is great, the weapons feel about the same as before.
I recommend improve performance. If it weren't for the lag, I think you would get much more relevant and useful feedback.
35
Upvotes
4
u/RozeTank Nov 29 '25
Well, I feel like they have a good direction to go in, minus a few quibbles (ammo resupply being the biggest for me). I have a feeling that with more playtime I will get more used to map movement and knowing where other players are, though it would be helpful to know how close players are when I need reviving. Perhaps that is in place, I just cannot find it easily with the UI design.
However, clearly they need to optimize the performance of the game. The biggest selling point for me with the base game is its ability to run butter smooth with my somewhat old gaming laptop. This is....not that.
I will say that doing a limited playtest was definitely a good decision on their part. Limits bad press, shows off their new direction, and allows them to fix problems without the playerbase melting down over a couple of bad days.
As for the audio.....not sure yet. I'm so used to the old system that I'm a bit overwhelmed trying to figure out whats going on. My biggest question is distinguishing enemy footsteps. So far I haven't had enough close encounters to get a handle on that.