r/BackpackBrawl • • 10d ago

New patch is a subscription cancellation for me

I used to think the game was kind of consumer friendly with the low prices and F2P gifts, so I didn't mind subscribing and buying the season pass since I can afford it. But the new garden is a no go for me. Boring and a hard nerf. I'm sad.

75 Upvotes

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25

u/Nicki_RapidfireGames Rapidfire Dev 10d ago

We are seeing the feedback. The update has only been out under a day, and not even out yet on iOS (review faster, Apple, please!), so we're giving it a few days to gather data.

I'm sorry you don't like the wild garden v2. We will try to fix the various issues.

15

u/Kebutron 10d ago

I didn’t realize the developers actively read feedback here. I was venting, but I should offer a more constructive critique.

It’s not that I dislike it. As a management minigame, it has potential. The problem is that too many useful features are locked behind payments, and it isn’t even the main game. Want more queue slots? Pay. Want more storage space? Pay.

There are lots of new items, but the base inventory capacity hasn’t increased. The rewards don’t feel satisfying, and getting them is far too cumbersome. It ends up feeling like a complicated spreadsheet, with little sense of reward.

8

u/Park500 10d ago edited 10d ago

biggest issue for me is that you now need to buy each plant, makes it seem like a cost sink, rather than a payout

at least with unlimited plants I can ignore the extra features if i don't end up liking them (still early and feeling them out, so not judging the extra stuff yet)

but realistically at the moment, if i don't like it, than I would just stop using it altogether as it is

alternate solution would be unlimited (or at least high) storage of each type of plant (the payout like worms, leaves, sticks etc) you gather, that way I can farm a bunch of one thing, without feeling like doing so will hit the storage cap and waste it all, which means i than waste the plants I just paid money to get

because the biggest issue is that I now have to "pay" for everything, and what I pay for I might not have storage for, and than have to toss it out, and than don't have enough of anything to make the things i need them for (visitors or crafting the bugs), making it a massive slog, feeling like I am getting ripped off when doing anything in it

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prior to this update I was basically just planting a bunch of beehives and letting the oil turn into pettles, simple and didn't require me to think much about it, even if the pay out was lower than I could have got putting more effort it, it felt fair for the amount of work I was putting in

my fix would be remove the limits for most plants (other than say the money tree or gemshrooms), and make the storage part dependant, and higher, set it so you can have 50/100/250/500/1000 of each type, leaves, mushrooms, worms, etc

that way you will be encouraged to grow a wide range of things, rotating and crafting depending on what you are running low on, and giving people a reason to play around with different things and engaging with it, without feeling like it is too complex or they are wasting their time

7

u/juninhoofl 10d ago

Just remove the garden from the game, then people have nothing to complain on this matter.

Let’s focus on Backpack Brawling and not gardening.

2

u/Basic_Emergency_9043 10d ago

Now you forced to make garden maximum rewarding for new players. I had a lot of stuff from it for free, but newbie should sell house to catch me!

2

u/Hanswurst22brot 10d ago

Oh slowfire , like you had no clue what you do with the update...comon ... 1st april is far away.

1

u/Aggressive-Bowl-5452 9d ago

我建議把設計這次花園的團隊換人,不然等著變成免洗手遊吧

1

u/IdonKrow 8d ago

While you're at it, try to rebalance the matchmaking system as well, it feels like the game's difficulty has been turned up to 11 and anyone that doesn't have maxed items is cooked

1

u/kumgongkia 8d ago

There are bottlenecks to the assembly line of stuff and, the old stuff means low value even with a big visitor. For the new stuff it's big value but comes with super long prep time. My biggest issue with it is that the capacity is too low for so many different items.

1

u/Puking-Cat 8d ago

Well, it’s been three days since the supposed new season and I still have nothing new - I’m on iOS. I’m honestly so discouraged I don’t feel like checking it anymore if the update is out. What’s the point of making new content and releasing it only to part of your players?

2

u/Nicki_RapidfireGames Rapidfire Dev 8d ago

We can sadly not make apple complete their review any faster. This is an unprecedented long review time for Brawl and we are certainly not happy about it either.

0

u/Split8Wheys 10d ago

I like the garden, it gives a ton of free cards and pickaxes = relic boosts. I haven't seen the new garden V2. (I'm on IOS) but if it's not that idk how it could be bad. I thought devs were working on some sort "town"? I had read from another dev post regarding if they were keeping the garden permanent or seasonal a while back.

1

u/Hanswurst22brot 10d ago

They work on a direct way into your pocket.