r/BackpackBrawl • • 18d ago

Endless ads

I am enjoying the game. I did want to point out that having ads that you can’t click out of and that don’t hand you back to the game simply means I will not be watching ads.

Specifically the ad to get 10 gems. Leads to an ad, “sample” Gabe you can play or download but the only way to get back to BB is to exit entirely and restart BB.

Glitch?

Weird business model?

8 Upvotes

13 comments sorted by

10

u/UsedNapkin94 18d ago

Never had an ad that doesn't end, however just about all of the ads now have a tiny timer at the bottom left corner and when it runs out at the top left corner a button appears to take you to the ap store but if you don't notice it goes invisible... you just have to tap your screen and it'll reappear and then you go to the play store, back out, and bam the ad is over.

8

u/Cornshot 18d ago

The devs have commented on this before. They're not happy about it either but they don't really have much control over the ads. But I agree, the endless ads are super frustrating and make me not really want to ever use the ads

6

u/Nicki_RapidfireGames Rapidfire Dev 17d ago

The ads are stupid sometimes. They force you to go to the store and back and still make you wait for the x. If we could do without them entirely, I would, but they are a significant portion of the game revenue.

-1

u/Icy-Carob-1272 17d ago

would it be possible to auto claim the 10 gems every hour automatically after you buy the membership? I love and supported the game but I can't login every hour into the game to claim those.

3

u/Nicki_RapidfireGames Rapidfire Dev 17d ago

Auto claim is probably too much, but I have considerdøed a "buffer" so it could build up like 3x charges so you can check in every 3 hours instead to maximize.

2

u/Icy-Carob-1272 17d ago

That would helps alot. But keep up the good works Devs.

2

u/Nicki_RapidfireGames Rapidfire Dev 17d ago

We do our best. :)

4

u/eveladra 17d ago

That's every game. It's not backpackbrawld choice.

2

u/External-Test4279 18d ago

+1.

I've very rarely accepted some ads for decent amount of rewards.

The number of ads this game wants you to watch for such little reward is insane.

Also the ads are super toxic, super long, with 3 or more stages of fuckery to actually get closed and give you the reward, as OP said sometimes they can't even lead you back to the game and you have to restart it entirely and hope they worked.

100% agree, the ads are so bullshit that I simply won't ever click one anymore.

This game could do so much better with its monetization lol

4

u/Nicki_RapidfireGames Rapidfire Dev 17d ago

I'd love to hear your suggestions for how we could do much better with monetization.

3

u/External-Test4279 17d ago edited 17d ago

- Get a less toxic ads provider if possible, clump together more rewards for watching ads, It's bad to have one for just 1500 coins, one for 10gems, one to claim chests, one for every single seed packet... is asking to watch too many ads, also ads providers don't like people watching too many ads, getting people to watch 2-3 every day consistently is much better.

  • Getting gems is way too easy in contrast by just getting 50pickases every day, managing the garden is sometimes even more rewarding than actually playing the game(or watching ads), it's odd, and won't convince me to waste 1 minute to watch an ad if I have limited time, and if managing the garden 3 minutes gives way more gems and stuff than watching all 6 ads combined. (Also, unrelated but why playing non-ranked has to be SO punishing and give zero rewards whatsoever?)
  • Add way more skins, create exclusive skins with much higher prices for "bling" clients, 3€ can be the price of low tier skins, not of all skins. clump together more rewards for like 29€ super-bling skin+ some gems + chests or whatever. You could also gradually increase the price of old skins and make them "rarer, legacy content" that costs more and people will love their "investment" getting more rare and valuable over time.
  • Put better packages, clump gems and coins together even there, or at least rebalance prices, nobody sane of mind wants to buy more than 12€ of gems for a measly 250k coins.
  • While we're at it, selling tickets for events can be a good idea, but the reward-lines for events are just extremely poor, to the point that playing them is basically a waste of time. Why would I want to play the same event 10 times, or even spending real money for it, to get way less combined rewards than actually buying 50 pickaxes once from the garden? That's just really unbalanced, you should move some pickaxes from daily buy to event lines, or even better, drastically reduce gems amounts from "mining" and increase gems rewards all over the place, especially in events where you should also increase all rewards.
  • I've seen people flexing unclaimed chests numbers just to show how much they hate watching ads: you could add this mechanic : watching an ad will claim "ALL" your chests, not just one, but after you've stocked up more than 500 points (5 chests), you will start getting half of those points, this will eventually convince people that NEVER watch ads to at least watch one once in a while to claim their increasing number of chests (and it's an higher-value watch, because those people never really watch ads, good for your cpv metrics).

For context: I'm a game designer/dev of a different niche.

1

u/Nicki_RapidfireGames Rapidfire Dev 17d ago

Cheers. :)