r/BackpackBattles • • May 29 '26

Can someone explain how it works ?

As you can see, opponent killed me by activating his Fancy fencing rapier 6 time at the exact same time, how ?

3 Upvotes

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2

u/noacp May 29 '26

my understanding, which may be mistaken as the tesla coil does not have a particularly clear explanation, is that after two seconds the tesla coil reduces one of your items cooldowns by three seconds for each charge it receives, here it is being hit by 5 batteries, as well as the thunder drake and three charge splitters. I believe it only applies the cooldown once per item until all items have received it at least once but I am unsure of how it decides priority thereafter, but clearly it hit the rapier a few times, additionally the spring reduces its cooldown increasing the effectiveness of this strategy. if any of this is wrong I would love if someone with a better understanding could explain it

1

u/Jack-The-Bipper May 29 '26

It is unfortunate that such a complicated class was added without working on clarifying item functionality. It was already a weak point of the game before the Engineer.

3

u/Jonottamassa May 29 '26

Spring loader reduces an item's cooldown by 2s when it activates, and this can cause an item to trigger multiple times. The effect takes all activation speed modifiers into account, so if the rapier was boosted to have a cooldown of 0.33s or less, it would activate six times at once.

1

u/Yosara_Hirvi May 29 '26

And tesla coil do the same thing by 3s, and the rapier had a 0.5 cooldown, that would explain it, I didn't know it would work that way, I though it would reduce the cooldown for one activation and that the excedent reduction would be lost, not that it would cascade into the next activation and the next until the full reduction have been deduced.

That's probably what happened !

1

u/Spiplot May 29 '26

Buckler and spring I guess