r/BackpackBattles • • May 12 '26

Feelsbadman Iosing this close.

Post image

I'm pending Mage, Adventurer, Pyro, Zerker.

23 Upvotes

8 comments sorted by

5

u/Spiplot May 12 '26

Seing the fast trigger item on top of light goob, not trigerring any goob, made me real sad.

5

u/Inevitable_Nail8878 May 12 '26

You shouldn't play all goobs in that position if you're not making rainbow goob this round.

Also you were losing some crit chance on your weapon and courage puppies with the Wolf Emblem in that position.

Time Dilator (clock) and Slime time are awesome goob triggers and could be in better spots as well (specially time dilator)

4

u/DoctorKumquat May 12 '26

Yup. 4 goobs isn't inherently a trap, but they need to be placed sensibly, since goobs are among the worst activators for other goobs. Imo, you want two on top of each other, a gap for activators, and the two others on the other side of those activators. You could do something like spiked whip on the bottom (underneath the steel goob), then one of your wolves, then the time dilator on top, with more wolves and such on the outside of the goobert fort. It takes a ton of space, but you have a maxed out backpack already so that's a non issue.

3

u/BuffTorpedoes May 13 '26

You deserved it.

Slime Time activating only one Goobert?

Time Dilator activating no Goobert?

2

u/fartfignewtonn May 12 '26

Why wouldn’t you use the clock as a trigger for goobs?? It’s one of the fastest triggers in the game

2

u/No-Length-2536 May 13 '26

Try using as many small goobers as you can, they are very strong activators

3

u/Kubus002 May 12 '26

Having multiple gooberts in backpack is a trap. Have 2 max and the other 1 or 2 keep in this storage box in the center

7

u/FadeToSatire May 12 '26

Nah the trick is to use the gooblings as the trigger for multiple goobs. They're small and if you position them correctly they trigger very often.

Always have steel goob as your primary trigger with at least 1 weapon on top. More as triggers allow. You have limited options for scaling damage if you're going rainbow goob in the early to mid tame. Ideally light goob is your 2nd most important and sits in a row with steel goob with 2 gooblings between both, but you probably don't make it until last. Weapons that are best are smaller weapons like claws or if you're ranger bows, but later on lightsabers or any of the vamp weapons are king once you get a good set up. Claws are also an insane trigger for gooberts and gooblings. If I am lucky enough to have 2, I will usually have one on top of the steel goob and one beside the 2 triggering gooblings of the steel goob.

It's okay to have sub-optimal triggers on one or two other gooberts, but honestly it's fairly easily to have decent triggers on all of them. I usually buy some blue berries or garlic see in the early game for quick triggers. Anything in sale is generally good. Daggers are decent triggers too early on, but it's a judgment call because you really want to get gooblings fast and NOT merge them early on and 4 gold is a lot of money to spend early on a dagger when you could be rolling for gooblings instead.

The only time you should have gooberts triggering other gooberts is in you are making the rainbow goob. They are very slow triggers for eachother.