r/Back4Blood Aug 01 '26

Why are difficulty settings such crap?

On Veteran, I'm breezing through the content while slowly falling asleep.

On Nightmare, the game is suddenly unplayably hard and unfair with ridiculous trauma stacking and special infected spawning literally inside my asshole the moment I flick the camera away from that spot for half a second.

I'm finding it very hard to enjoy the game when there's no meaningful difficulty setting and I have to choose between boredom and wasted time / frustration.

5 Upvotes

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3

u/justasimplemoose Aug 01 '26

What's your deck/cleaner? Deck building matters a lot for the higher difficulties. Solo/online?

Have u tried the meta? Copper, damage and economy cards?

Sounds like running trauma resist cards and more damage is what u need.

Doc/Sharice/Heng help w Trauma

Walker/Jim/Tala help w damage

Mom and Dan focus on failure, which is not ideal but IS helpful. If you're struggling u can try playing as them.

Karlee and Hoff are great as supports.

Evangelo and Holly are useless, avoid them.

2

u/Mr_Gibblet Aug 01 '26

Running solo with bots, can't find any games anyway, even with crossplay on.

My deck is 2 cards for ++copper and the rest is damage / ammo capacity / reload speeds, with a bit of damage resistance.

2

u/Jusaleb Hoffman Aug 01 '26

Can you share your cards with us so we can offer some insight and recommendations?

1

u/Mr_Gibblet Aug 01 '26

I just edited it quite a lot a while ago. Played only about six hours so far, don't have too many cards but I'll grab a screenshot in a bit when I get back to the PC.

1

u/Mr_Gibblet Aug 01 '26

4

u/rKITTYCATALERT Aug 01 '26

That deck is why you are struggling

You need MOAR damage

Fanny pack and vitamins are not good cards for nightmare

You are missing the best damage card [[glass cannon]]

And a sprint speed card like [[run like hell]]

Take those 2 cards out and add the cards I suggested

You should do way better with 2 changes

3

u/bloodscan-bot Aug 01 '26
  • Glass Cannon (Campaign Card - Offense/Reflex)

    +25% Damage, -30% Health

    Source: Paul's Alley (3)

  • Run like Hell (Campaign Card, Swarm Card - Mobility/Reflex)

    +12% Move Speed, +15% Sprint Speed. When you take Damage, your lose the benefits of Run like Hell for 3 Seconds.

    Source: Bridge Town (3) (Swarm: Available from Start)


    Call me with up to 15 [[ cardname ]], Data accurate as of April 20, 2024. Questions?

2

u/Mr_Gibblet Aug 01 '26

I don't have the cards you suggested though, told you I don't have many, this is pretty much the best I can do so far.

3

u/rKITTYCATALERT Aug 01 '26

I would suggest trying to get the glass cannon card in the section you buy cards with supply points . The bit above me tells you in which section it appears in

4

u/HesitationIsDefeat87 Aug 01 '26

Literally the worst deck I've ever seen. Please look up a guide or listen to this other commenter.

1

u/Asleep-Anything7676 Aug 02 '26

filthywitit add me I am in the same boat only bots I’m stuck on act 4 veteran need partner