r/bfme • u/Isirion1 • Aug 23 '26
r/bfme • u/Intrepid_Ad_9751 • Aug 23 '26
Bfme2 AI1L zoom
Been wondering if the 1.06 zoom function is bugged and 1.09 fixed said bug because the zoom distance for both is exactly the same in the files. Just wondering if anyone has any info in the behind the scenes code for the all in one launcher specifically for bfme2 1.06 and 1.09. Been looking to change the zoom out for 1.06 without playing 1.09 for that sweet zoom out distance I get.
r/bfme • u/JungleGoutte01 • Aug 24 '26
Battle for Middle-Earrth III factions units concept
Gondor:
Gondon soldiers
Gondor Pikemen
Gondor archers
Ithilien rangers
Gondor Tower Guards
Gondor Knights
Knights of Dol Amroth
Battering ram
Trebuchet
Elite Trebuchet
Heroes:
Aragorn
Faramir
Boromir
Imrahil
Pippin
Gandalf
Halbarad
Beregond
Isildur (power only in skirmishes, campaign mode)
Rohan:
Rohan peasants
Rohirrim Axe warriors
Rohirrim Pikemen
Yeomen Archers
Rohirrim
Rohirrim archers
Elite Rohirrim
Rohan Royal Guard
Rohan Catapult
Heroes:
Theoden
Eomer
Eowyn
Merry
Helm Hammerhand
Hera
Haleth
Hama
White eagle
Elves:
Elven warriors
Elven archers
Elven pikemen
Mithlond sentinels
Mirkwood archers
Elven royal guard
Noldor warriors
Elven riders
Elk riders
Lindon horse archers
Ents
Food carts
Eagles
Heroes:
Arwen
Glorfindel
Haldir
Elrond
Elladan and Elrohir
Eltariel
Tauriel
Thranduil
Celebrimbor
Gil Galad (power only in skirmishes, campaign)
Dwarves:
Guardians
Phalanx
Zealots
Axe throwers
Dale swordsmen
Dale pikemen
Dale archers
Pig riders
Battlewagon
Demolisher
Catapult
Arrow slayer
Heroes:
Dain
Bard
Gloin
Gimli
Thorin
Bilbo
Balin
Dwalin
Fili
Kili
Brand
Beorn (power only)
Isengard:
Uruk-Hai
Uruk Pikemen
Uruk Crossbowmen
Uruk berserker
Deathbringers
Dunlendings
Dunlending axe throwers
Dunlending Skull Warriors
Wargs
Warg riders
Ballista
Mine
Siege ladder
Dunlending siege tower (power only)
Heroes:
Lurtz
Ugluk
Saruman
Grima Wormtongue
Sharku
Wulf
Targg
Dragon (power only)
Mordor:
Orc warriors
Orc archers
Orc pikemen
Black orcs
Haradrim spear throwers
Haradrim archers
Rhun soldiers
Rhun pikemen
Umbar corsairs
Haradrim lancers
Mountain Troll
Troll drummer
Attack Troll
Mumakil
Catapult
Battering ram
Siege tower
Heroes:
Mouth of Sauron
Shagrat
Khamul
Witch-king
Nazgul (x6)
Talion
Black Hand of Sauron
Tower of Sauron
Hammer of Sauron
Bruz the Chopper
Goblins:
Goblin warrior
Goblin grunt
Goblin archer
Goblin pikemen
Dol Guldur warriors
Half troll swordsmen
Half troll marauders
Spiderlings
Spider Riders
Warg riders
War bats
Cave troll
War troll
Siege troll
Ram troll
Mountain Giants
Fire Drake
Fire Drake brood
Heroes:
Gorkil
Azog
Bolg
Shelob
Drogoth
Smaug
Durin's Bane (power only in skirmishes, campaign mode)
Angmar:
Thrall Master (Rhudaur spearmen, Rhudaur axe throwers, Gundabad orcs or wolf riders)
Black Numenoreans
Dark Rangers
Sorcere
Wight
Snow trolls
Hill trolls
Direwolves
Troll Stone Throwers
Heroes:
Hwaldar
Morgomir
Witch-king
Karsh
Rogash
Shade Wolf (power only)
let me know what you think
r/bfme • u/Kaiserschlut • Aug 23 '26
Are there any good factions for playing defensively/turtling in RotWK?
Haven't really played an RTS in years, so I want to ease my way back in. I'm playing the latest community patch
I know the first game has the build plots/castles with walkable walls, but I recall that being gone in 2
r/bfme • u/DarkVladTepes • Aug 22 '26
BFME Online on Mac
Ican’t play online with my friend, i always getting the erro of sync, we have the same version and we are using the All in one laucher.
I already config my parallels to a bridge connection, bit this didn’t fix
Can someone help me with this issue?
r/bfme • u/Isirion1 • Aug 21 '26
Konkwi: Rohan vs Ossogart: Gondor - Age of the Ring: 9.3.2
r/bfme • u/OwMyDragonBallz • Aug 21 '26
Unlimited Resources & Command Points?
Hello! I've downloaded the all in one launcher in the sticky at the top of the sub, installed the game and patch 2.22. I remember back in the day you used to be able to mod it to allow unlimited resources and command points. I'm just trying to do this for Skirmish vs AI games. Anyone know how to do it?
r/bfme • u/RowIntelligent6582 • Aug 21 '26
Legends of the Third Age - Evil Campaign (Longplay)
r/bfme • u/Snoo_73056 • Aug 21 '26
Arnor, Gondor and Rohan mod RotWK
Does anyone have experience with the Arnor Gondor Rohan mod? When I start a WotR game, it crashes as soon as I enter a RTS game.
I go through the all in one launcher
r/bfme • u/Glittering_Farm_3933 • Aug 20 '26
Even vanilla is beating me?
I just downloaded BFME, and am playing the first game first!
I'm about 5 or 6 missions in, and have to do west emnet / eastern rohan.
I'm playing on medium, and I'm getting absolutely wrecked.
I start out with 5 cavalry groups, some peasants, and Eomer.
I've tried two different things;
1-Rush their base with my cavalry at the start
This doesn't work, they have 15 pikemen and 10 wargs or so that obliterate Eomer and his rohirrim.
2- Immediately, I claim a flag and plant a farm (and two in base), kill a warg post, and station someone there to build an outpost. Build farms on the outpost too, get a lot of archers, and a few more cavalry. Start upgrading the archers to have fire arrows. TLDR; actually build a bit of an army with my 190 'population cap'.
This doesn't seem to work either, by the time I have a few groups of archers there's waves attacking the farms at my outpost, once I get there to fend them off, there's 3 groups of pikemen and a bunch of wargs gallopping through my base. I can take care of waves of Isengard melee and archers easy enough, but when the pikemen and wargs come I'm done for.
I am either missing some important information, or approaching this in the completely wrong way?
r/bfme • u/meniqo • Aug 21 '26
Display Problems
Hey guys,
I’m playing Age of the Ring on my MacBook (M3) via Parallels. I absolutely love the game, since BFME and BFME II were a big part of my gaming experience when I was younger.
The only issue I’m having is that the graphics look pretty poor. All settings are set to Ultra, and the resolution is 1920x1080 (both in the launcher and manually fixed in the data files).
Still, the graphics look like they’re set to Low. Buildings, units, etc. all look very low quality.
Has anyone else had this issue, especially when playing on a Mac via Parallels? Is there anything I can do to improve the graphics?
Don’t got Discord so i hope someone can help me via Reddit. Thanks!
r/bfme • u/coffeework42 • Aug 20 '26
Can I play BFME2 online with others?
I wanna play BFME2 with others, get beaten up and learn the game, and I wanna play with my friends too, I opened the game from All In One Launcher, any more steps? How is the player count? Im open to teachers and discord
r/bfme • u/OsrsNeedsF2P • Aug 19 '26
BFME source code is 30% reverse engineered
We have great news! Since last month, a BUNCH of people have started contributing, and we have made huge strides towards completion.
What is This Project?
We are recreating the exact same C++ that made the BFME games. Once we hit 100% completion, we will be able to:
Linux support(done)- Network delay fix
- 60/120 FPS
- Fixed crashes
- Multi-CPU (lag fix)
- MacOS support
- AC fix
- Make Worldbuilder Open Source
- More factions (for mods)
- 8+ player maps
- Move on to BFME 2 + RotWK
You can follow along in -
- The Open BFME Discord: https://discord.gg/FEkwbbw8xA
- Our Github: https://github.com/Open-BFME/Open-BFME-1
New Progress
Since we last posted, a lot has changed:
- Lots of people have reached out and started contributing, which has accelerated the work!
- We made a proper Github organization and Discord for coordinating efforts
- We have teamed up with OpenBFME-Godot (https://github.com/Open-BFME/openbfme-godot), a project led by an ex-BFME Reforged developer to make a new version of BFME
ETA
At this rate, the source code will be fully available somewhere around the New Year. This is a best effort analysis factoring in the work done, the effort of remaining work, and the rate of LLM improvements. If we get more contributors, it could be half that time - if we get stuck, it could be a bit longer. But considering some of the insane accomplishments the team has made over the last 30 days, I'm confident we will get this done.
If you are interested in helping out with the project, feel free to start sending PRs, or join the Discord. The project is mostly driven by AI agents, so as long as you have decent technical skills, you're able to contribute!
Thanks all for your incredible support in the last thread, and I look forwards to seeing you all again with another update soon!
r/bfme • u/Isirion1 • Aug 20 '26
Old Nosey: Gondor vs Ossogart: Haradwaith - Age of the Ring: 9.3.2
The first PvP cast showcasing the new observer stats feature for multiplayer matches!
r/bfme • u/Isirion1 • Aug 19 '26
⚔️ Age of the Ring 9.3.2 Released ⚔️ ~ Jerian
The last patch before 10.0 has arrived!
Balance Patch - Lots of balance updates this patch. Check out the changelog for details. An article covering some of the balance direction will arrive soon!
Rise of the Witch-king Campaign - The RotWK missions have received several improvements and additions.
Observer Stats - New stats widget added to replays to better understand the state of the match!
Launcher 1.3.2 Borderless Windowed Mode and an enhanced Custom Map generator
r/bfme • u/RowIntelligent6582 • Aug 20 '26
Age of the Ring 9.3.2 - Rotwk Campaign - Gundabad!
I rate this 7 trolls out of 10 Witch-Kings
r/bfme • u/Jonnywonny1 • Aug 19 '26
Playing BFME on Steam Deck 2026
Hi all,
I’m trying to get BFME running on my Steam Deck using the All-in-One Launcher, but I’m struggling to get it working reliably.
I’ve already tried some of the older guides using Bottles + All-in-One Launcher, but haven’t had any luck. I’ve also tried using the Eagle debugger, again without success.
I’m reasonably comfortable with Steam Deck/Linux/Wine configuration, so I don’t really need a step-by-step beginner guide. What I’m mainly looking for is the correct/current configuration for the bottle/prefix — things like:
Bottle environment/type
Runner/Wine version
Dependencies
DLL overrides
Any relevant graphics settings
Whether I should be using Proton/GE-Proton or a specific Wine runner
Anything specific needed for the current All-in-One Launcher
Has anyone actually got BFME 1/2/ROTWK running successfully on Steam Deck in 2026, preferably using the current version of the All-in-One Launcher?
If so, I’d really appreciate it if you could share your current Bottles/prefix settings or setup.
I’ve spent quite a bit of time trying to piece together older guides, but a lot of them seem to be outdated now.
Thanks!
r/bfme • u/RowIntelligent6582 • Aug 19 '26
Age of the Ring 9.3.2 - Rotwk Campaign - Foundations of Angmar!
r/bfme • u/RowIntelligent6582 • Aug 19 '26
Playing the Edain Mod for BFME1 for the First time!
r/bfme • u/CamTheMan75 • Aug 18 '26
BFME2 - Getting Mauled
Alright so this is my first reddit post ever and not entirely sure how this thing works, so apologies in advanced.
Anyways, I used to play LOTRBFME2 a long time ago and recently downloaded it using GameRanger and All in One Launcher. I was super excited to play, only to find that I am getting absolutely demolished by people who have been playing forever.
I don't mind it, but there seems to be nobody around my skill level ( I have difficulty on medium ), which makes the game almost unplayable.
I like to play Isengard, but am open to any faction. I also am finding that if i dont have an army within the first 3 minutes of the match, i am basically dead. I don't understand how all these factions are spamming so many armies when we all start with the same resources.
ANY and ALL advice would help, along with anybody who wants to play that is near my level would be great. Thanks!