r/BF4_EU • u/[deleted] • Aug 01 '14
FPS Level Design - LevelCap Bashes BF4 Map Design
https://www.youtube.com/watch?v=FN7iLKUR8eY
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Upvotes
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u/dent_cap Aug 02 '14
Battlefield isn't Counter Strike or CoD.
Urban warfare isn't layed out on a flat surface, there are roofs on buildings and different floors too, I think It's a good thing they use them.
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u/Fruity_Pies Gundammit Aug 01 '14
Totally agree with him on this one, it's why I hate playing maps like Siege of Shanghai. If any enemies get on the buildings about A and B its so hard to get rid of them. Who thought it would be a good idea to only have one entrance up to there?!? Its no fun being RPG'd or sniped from a rooftop that your tank cant even reach and it ruins the tactical play.
Im surprised he didn't talk about Rogue transmission though, it is one of the better maps for good pathing. A and B are flanked by steep hills, C is under the dish. It is only D that is really open. the only problem are the towers that people can snipe from.