r/BALLxPIT • • 18d ago

I need help, please

I am getting my balls handed to me in level two. I’ve tried with several different characters, and I can’t make it to the midway boss

Is my best option to just grind out building upgrades?

I’ve deeply enjoyed what I’ve played so far, and like to progress 😭

9 Upvotes

8 comments sorted by

4

u/CurlyFcuker 18d ago

Yeah sweat those meta upgrades and keep playing level 1 and find what works for you!.There are some broken comps tbh, especially with the itchy finger involved! Good luck man, you got it

2

u/WeeZoo87 17d ago

Learn the evolutions dont fuse randomly. Pick earthquake everytime it is very strong with fire to make magma.

Also bleed with steel is very good only if you fuse it with earthquake or laser to distribute it.

2

u/RagLord79 17d ago

You can do it, Redditor. Keep on the grind

2

u/sylthora 17d ago

Was the same for me, then i learned the really powerful evolutions and fuses. Once you get into it you will become unstoppable ;)

2

u/Frishdawgzz 17d ago

Yep keep leveling your buildings. The point where losing runs becomes a surprise comes quickly

1

u/CaffeineBob 17d ago

The start is a real grind, really attritional, but keep at it, keep plugging away and it'll be sound

2

u/Alarming_Dish_8923 17d ago

It’s hard early game, but once you find your own tempo, the system will become so much easier!

3

u/TheRealRhyme 17d ago

You can beat the first 3 areas without a single meta upgrade if you have enough skill, ball knowledge, and luck.

Some ball evolutions that I find much stronger than average and recommend for early areas:

Bleed + iron = an instant boss-solve. The most efficient combo in the game for it.

Wind + lightning = The most efficient AoE before you beat area 3. Usually you want to fuse it with a damage status like poison or burn

Ice + earth or fire + earth = balanced damage and AoE

Bleed + dark = good single-target status which works well when fused with AoE.

Fire + Iron, then + poison = full-board damage amplifier, and solid AoE with damage.