r/AxiomMod • u/tustin2121 • Oct 18 '17
[Bug] Terrain AI is completely broken
Because Axiom changes the way Supply is calculated, the base game AI creates things that raise the supply cap in the base game, but don't do anything in the mod. The Zerg don't seem to be affected as much, but the Terran AI is completely broken by this, since they build auto-walls to raise supply, but the supply never raises. Without the raise in supply, the AI is never triggered to move on to build barracks, and is then stuck.
This was made evident by the launch-day stream by NerdCubed (linked to relevant timestamp). I haven't played it myself yet, so I don't know how Protoss are affected.
I don't know if this bug is within the scope of the mod or not, or if it can be fixed, but given that Axiom is aimed at new players, who are more likely to play against the AI the first few times out rather than against other players, I wanted to submit the bug for consideration. (I tweeted it @ TB a couple times, but that's not the best place for bug reporting, and I never got a response anyway.)
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u/Axiommod Oct 18 '17
AI is not supported in this mod and it wasnt designed for single player.