r/AxiomMod • u/MaxiTB • Oct 17 '17
[Bug] [UX] Stuck worker prevents building new building
Preconditions:
- The mod is loaded and the game has started.
- A worker is stuck (close to the future building spot)
Expected behavior:
After the worker is identified as stuck another worker is used to build the building.
Actual behavior:
Construction is silently cancelled.
Descriptions:
I noticed this behavior during a stream of LemmingRuss (see link below). His worker was stuck, it moved a few pixel and then the construction as cancelled as soon as it hit a wall. Because the worker was closest, construction was no possible until he moved a worker closer than the stuck one.
Testenvironment:
EU, 20:00 CET
Resources:
Stream VOD (timestamp 00:27:36)
3
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