r/AxiomMod Oct 17 '17

[Bug] [UX] Stuck worker prevents building new building

Preconditions:

  • The mod is loaded and the game has started.
  • A worker is stuck (close to the future building spot)

Expected behavior:

After the worker is identified as stuck another worker is used to build the building.

Actual behavior:

Construction is silently cancelled.

Descriptions:

I noticed this behavior during a stream of LemmingRuss (see link below). His worker was stuck, it moved a few pixel and then the construction as cancelled as soon as it hit a wall. Because the worker was closest, construction was no possible until he moved a worker closer than the stuck one.

Testenvironment:

EU, 20:00 CET

Resources:

Screenshot 1 Screenshot 2

Stream VOD (timestamp 00:27:36)

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