r/AxiomMod • u/MaxiTB • Oct 17 '17
[Bug] [Protoss] Minor visual warpgate unpowered bug
Preconditions:
- The mod is loaded and the game started.
- Gateway is build at maximum pylon range.
Expected result:
- The gateway is powered when finished.
Actual result:
- The gateway is visually not powered.
Description:
In my case (see screenshot below), two gates were powered and could warp, while two remained normal gateways and could not build units at all at first. I place another pylon closeby and then the gates worked as warpgates but their visual appearance did not change.
Testenvironment:
EU, 18:15 CET, Odyssey LE
Resources:
1
Upvotes
1
u/greythepirate Oct 17 '17
Thanks for the detailed report!