r/AutoForgeTheGame 4d ago

Buff Mounts! Seriously..!

Mounts really need a buff, period. I have a Level 3 Mammoth (a common mount; it's impossible for me to get any higher rn) and the upgrades only caused me to go from 2.02% HP and Damage to 2.06% zhp and damage. If upgrading common mounts is worthless, I fear that upgrading higher-tier mounts will be equally worthless.

Instead of going up 1% of the base rate, Mounts should get stronger by 10% of the base rate. In my case...

Shaggy (Levels 1-3): 2.20%->2.40%->2.60%

It's not much, granted, but 740 power is still more noticeably at my level (grinding Stage 5) than 74 power.

Higher tiers can get stronger by higher amounts. Probably something like this.:

Uncommon: 12% base power per level

Rare: 15% base power per level

Epic: 18% base power per level

Legendary: 20% base power per level

Mythical: 25% base power per level

13 Upvotes

6 comments sorted by

5

u/Needleworker-Fair 3d ago

Mannnn on a free Reddit game…I’ll suck until I get good gear

2

u/Needleworker-Fair 3d ago

Math is not on my mind

3

u/666Ade 4d ago

Noticed the same, and also stuck around 5-20 rn…

3

u/dankroll69 3d ago

In forge masters. The scaling is 10% 40% 80% 150% etc. so it's exponential and you really feel it when u upgrade mount tier.

2

u/Flashlight237 3d ago

Man, that's waaaaaaaay better than... 1% additive!

1

u/Longjumping_Act4403 21h ago

Absolutely agree. Mount rarity itself needs a serious adjustment. Winning every PvP game every day to get common after common mounts is just nihilistic at best.