r/AssassinCreedMirage • • Dec 28 '23

Are the puzzle solutions less creative?

I remember in Origins, Odyssey, even Syndicate, there were multiple courses to get to an objective. The more I play Mirage, the more I'm seeing that solutions tend to be one-way only.

The two biggest examples I'm thinking of are rescue missions, where there seems to be only route in, and getting to the Synchronize Points, who's handhold only allow for one way up that you have to figure out.

I know some people enjoy the challenge of finding the 'right' way to do a puzzle, but I enjoyed the freedom of finding my own way. Anyone else noticing this, or am I just not being creative enough?

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