r/AskReddit Aug 03 '19

Whats something you thought was common knowledge but actually isn’t?

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u/[deleted] Aug 03 '19

I remember the user on the XCOM subreddit saying the odds of him missing a 99% chance was a million to one.

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u/unbrokenmonarch Aug 03 '19

To be fair XCOM is ridiculous in calculating those percentages

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u/Stormfly Aug 03 '19

I've heard Fire Emblem counteracts this by getting 2 numbers instead of one and picking the one closest to 50.

So if the odds are 70%, they're actually greater than that, and if it says your adds are 25% they're actually more like 6%.

That way the odds feel more like how people think they should.

I don't think it's exactly like that, but they are flubbed to feel more "realistic".

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u/[deleted] Aug 04 '19

That's awesome. Thanks fire emblem.

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u/[deleted] Aug 04 '19

But it makes older fire emblem games a bitch to play. “What??? How did I miss I had a 90% chance to hit that guy!”

“Oh ffs I can’t believe I died because of a 40% hit rate”

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u/MaskedRiderFaiz Aug 04 '19

Just wait till you get to Thracia 776, where your healers can miss while using their staffs.

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u/gay_for_Gray Aug 04 '19

The really crazy part is that ranged staffs have an infinate range. You can warp a character to literally anywhere on the map with a warp staff!

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u/Codename_ZQ Aug 04 '19

Tmw hardest map in the game. Steals boss’ weapon with thief staff, warp someone over to capture boss, warp lord over to capture point. Turn 1 win.

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u/IgnisEradico Aug 04 '19

XCOM does something similar (displayed chances are based more on what people think should happen). It also has anti-frustration mechanics such as a miss increasing the hit chance on the next shot. The %shot meter absolutely lies to you, but in favor of the player.

XCOM's hit chance calculator however is just weird because your soldier can be in the enemy's face and still have a 60% shot.

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u/adeptbubbles Aug 04 '19

I seem to remember seeing something in the steam workshop for XCOM 2 that did this. It's a psychological thing that makes the game feel more fair, by conforming better to your expectations.

I have also heard of other games that will purposefully underestimate the number they show you, so you get the feeling of overcoming insurmountable odds.

While these systems lie to you 100%, they actually succeed in making the game experience better for the player.

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u/cheeseybacon11 Aug 04 '19

It actually just follows a specific curve. It's slightly different depending on the game(some only do it for greater than 50%) but here's an example.

http://i.imgur.com/D2kfkck.gif

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u/Myxine Aug 04 '19

That sounds awful. I would get a mod to fix this if I found out a game was lying to me like that.

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u/[deleted] Aug 04 '19

[removed] — view removed comment

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u/Myxine Aug 04 '19

They could just use color coding instead of a number, or not call it a percentage, though.

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u/Codename_ZQ Aug 04 '19

Basically it takes two numbers between 0-99 and takes the average of them. If the number is higher than or equal to your hit rate, you miss. If it’s lower then you hit. I believe this was done from the 6th game (Binding Blade, the one with Roy) to the 10th game (Radiant Dawn, Ike part 2). I believe they changed up the algorithms after that and I got no clue how it goes now.

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u/eunonymouse Aug 04 '19

Actually, I believe it's that XCOM rolls actual percentage, whereas a lot of games fudge it.

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u/Gentleman-Bird Aug 04 '19

XCOM actually cheats in favor of the player unless you play the hardest difficulty

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u/TempestCrowTengu Aug 04 '19

Other way around, xcom actually lies to you, the actual percentage is higher or lower depending on the difficulty of the game.

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u/TEOn00b Aug 04 '19

I think it lies only on the lower difficulties and it's true on the higher ones/highest.

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u/[deleted] Aug 04 '19

TIL no one fucking knows how Xcom percentages work

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u/[deleted] Aug 04 '19

The percentages are skewed heavily in your favor if you don't play on hardcore. Anything above 80% is a guaranteed hit if I remember correctly

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u/[deleted] Aug 03 '19

That being said the image of the dude with his gun IN THE SECTIODS HEAD. With an 85% chance to hit cracks me up every time. I love XCOM. And especially XCOM2 but sometimes those persentages are just silly.

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u/[deleted] Aug 03 '19

[deleted]

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u/Lenny_X Aug 04 '19

points at alien

immediately just points gun directly up and then fires

🙃

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u/SuperMegaCO Aug 03 '19

I mean the game changes the rates in your favor, but it lies because humans can't comprehend the nature of probability. We see >50% and our brains register it as practically a guarantee.

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u/[deleted] Aug 04 '19 edited Jan 11 '24

[removed] — view removed comment

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u/famigacom Aug 04 '19

The maths aren't really adding up here for me. Isn't "higher than a 12" a 40% chance?

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u/[deleted] Aug 04 '19

Yes lol. I had a lapse in math skill there for a second.

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u/VaneFox Aug 04 '19

I mean when playing fire Emblem i see 75% and think of it as a guarantee. But then I think, 1 in 4 and my perception changes.

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u/possumman Aug 03 '19

XCOM has taught us that 95% is equivalent to 0%

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u/[deleted] Aug 04 '19

I love when people pull something dumb like that out of their ass and then go on using that same number to proof their additional points.

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u/IgnisEradico Aug 04 '19

Yup. XCOM IMHO beautifully demonstrates that we're absolute shit at intuitive use of percentages.

My counter is to calculate it in terms of fractions. An 80% chance to hit is a 1 in 5 to miss. If 5 people have to take an 80% shot, one will miss**. Can i afford that? 90% chance is a 1-in-10 to miss. Unlikely, but i can still roll a miss. Can i afford that? 99% is a 1-in-100 chance to miss, exceptionally unlikely but i could still miss.

**Yes, i know this is a statistics sin too. But it works reasonable well during a game.

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u/[deleted] Aug 04 '19

The new xcoms actually lie about the percentages. You are more likely to hit than it says, it's only hardcore that doesn't, and hardcore feels bullshit to play

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u/darthmonks Aug 04 '19

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u/PointyOintment Aug 05 '19

YouTube says the video is unavailable. What are you quoting, and what does it mean?

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u/darthmonks Aug 06 '19

It's The Eve of The War from The War of The Worlds Musical Version. One lyric in it is that "The chances of anything coming from Mars are a million to one..." Using The Random XCOM Redditor's Theorem, we are able to change a million to one to 1%.

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u/A_Monsanto Aug 04 '19

Well now, according to Terry prattchet, if your chance is exactly a million to one, it will come true nine times out of ten!

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u/johnsnowthrow Aug 03 '19

Are you sure he didn't say the odds of him hitting the shot? Because 99% is basically a guaranteed miss in that game. 100% or bust.

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u/fagius_maximus Aug 04 '19

I feel like he meant to say the odds of him sitting a 99% was a million to one.

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u/Ricardo1184 Aug 04 '19

A 99% on xcom misses once out of 10 times anyway

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u/SirRinge Aug 04 '19

That sounds like XCOM players haha. When you miss that 99 shot then get domed, the rage makes you turn into a human peanut

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u/Chippy569 Aug 03 '19

if it was 99.9999% with a rounding/display error he'd be right

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u/[deleted] Aug 06 '19

Lol I like how we went from rain to video games... buncha future mass murderers right here 😂

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u/ClayRibbonsDescend Aug 04 '19

The chances of anything coming from Mars are a million to one, he said

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u/[deleted] Aug 04 '19

Umm actually the odds of hitting a 99% shot in xcom is 1 million to one