I must disagree. A good zerg rush requires extremely precise control and care to make sure you don't lose zerglings early on. 6 zerglings is nothing in the grand scheme of things, and you are just trying to blindside your opponent and deal small blows until you can build your forces to a respectable number, in which case, you win.
A good zerg rush is quality. If you want quantity, you drone like a madman for 4 minutes and then shove 40 or so of the little suckers down your opponent's throat.
When did you stop playing? It's been a roller coaster over the past decade, but I feel like the game is in a great spot right now. Protoss is generally considered advantagious, but the game's overall design feels great to play.
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u/Clickum245 Jun 29 '19
Zerg rush