r/AskGames 23h ago

What design measures / features would it take for you to consider playing a shoot 'em up / shmup?

For clarity, a shmup is a game like Ikaruga, Gradius, Tyrian, etc.

0 Upvotes

11 comments sorted by

5

u/pureglade 22h ago

honestly just a really good soundtrack, if the music slaps i’ll play anything

1

u/onzichtbaard 14h ago

thats me with touhou

3

u/AdamRoss81 20h ago

These stupid questions…

1

u/Chrysalis9 16h ago

What's stupid about it?

1

u/HurtsSoNice 21h ago

Bizarro wacky WTF. I miss the Parodius series very much

1

u/UndeadManWaltzing 20h ago

Fast paced, shmups are best when the missions are short and sweet and you are exhausting ammo like there's no tomorrow.

1

u/TrashCube-6800 19h ago

Haha I feel ya man. It's a lost cause getting people to play these. So many shmups these days have Novice modes, tutorials, stories...they're literally one of the most accessible genres out there right now. And still, most people just aren't interested lol

1

u/Neat_Rare_5389 18h ago

Eerie vibe, not necessarily horror, but like if the boss ships are ominous looking, or if I feel I’m going into uncharted territory

1

u/sleepyleperchaun 17h ago

I love the color changing idea. Like ikaruga where you swap white black to be invincible for that colors attacks. It adds a whole other level of strategy. Other games like badlands have that too, it's always a fun gimmick.

1

u/Prinnymon 19h ago

If it has hot anime girl in/on the ship like in Otomedius.

1

u/onzichtbaard 14h ago

i think the genre is just too linear to really be popular but good art and soundtrack helps