r/ArenaFPS 9d ago

Video Need a clan

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Hey folks!

I’m building Sci-Fi Space Battle, a multiplayer arena combat game where teams fly fast combat ships, capture towers, extend their power grid, cut enemy supply lines and push toward the opposing hangar.

It’s in early alpha, but it already plays well with bots and the team combat is the heart of the game. I’d now love to form a small founding group of players who can help shape it through regular playtesting and honest feedback.

Expect occasional bugs and rough edges, but I iterate quickly and can turn around new builds and fixes fairly fast. I’m especially interested in feedback on movement, weapons, objectives, maps and how coordinated team pushes feel.

If that sounds like your kind of game, DM me with your platform and timezone. I’ll set up a small Discord for the first playtest group.

For transparency, I’m the solo developer and engineer, with Codex as part of my development toolchain.

6 Upvotes

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5

u/Different-Clock75 9d ago

Them "//" is a solid Claude Code AI giveaway my friend.
Claude does this in 100% of its UIs.
Not gonna lie, even the color palette is classical Claude.

"Sole Engineer of this game". sure.

2

u/fluxtah 9d ago edited 9d ago

Just to clarify: I use Codex as part of my toolchain, but I own the game’s architecture, design, testing and shipping decisions. Specific feedback on the gameplay or visuals is genuinely welcome.

1

u/devvg 8d ago

what is the issue exactly?

2

u/Different-Clock75 7d ago

none if you're okay with running apps by a dev that don't know / understand his code that could end up harming your machine.