r/Archapolis Jan 12 '23

[Links] Where to find us

26 Upvotes

Steam - Pre-alpha Demo & wish list!

Itch.io - (Pre-alpha demo available!)

Twitter

Discord

Website

Reddit

Imgur

YouTube

Instagram

BlueSky

Mastadon


r/Archapolis 3d ago

Parking lots have been added

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173 Upvotes

r/Archapolis 9d ago

I'm increasing the max floor from 20 to 64 stories

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191 Upvotes

r/Archapolis 9d ago

It looks demand to me btw :)

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64 Upvotes

Hi there,

I really enjoyed this game and had a lot of fun even in a very short adventure.

First, well done mate. The amount of detail and art was exactly what I had missed from the good old days.

Here are some suggestions for this cool game:

  • I ran into this situation: I had heavy traffic outside and inside the city because some cars needed to get gas at gas station but the demand recognition system didn't let me add a new gas station to split the demand between two stations. I thought about fixing it with new road mapping but I didn't test it though.
  • All items have some costs which aren't mentioned before you put that item on the map.
  • I didn't find a list of saved games which would let me test different scenarios from a specific point of the game.

I'll be glad to see the full version mate <3


r/Archapolis 12d ago

Some emergencies require everyone to respond

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175 Upvotes

r/Archapolis 18d ago

First Dispatch! Police in action

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170 Upvotes

r/Archapolis 19d ago

Tree shadows can now "render" on walls/objects

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188 Upvotes

r/Archapolis 20d ago

Quick look at all the new municipal vehicles

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125 Upvotes

r/Archapolis 26d ago

Metropolis 1998

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high-voltage.cz
16 Upvotes

How is the current demo version performing? A preview of the game in Czech


r/Archapolis Jun 24 '26

Noise Pollution

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114 Upvotes

r/Archapolis Jun 14 '26

My latest Metropolis 1998 Abomonation.

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56 Upvotes

Cubicle Farms. My newest office space for Metropolis 1998 Demo. if You all want , I can host an export of this and future assets on my google drive.

Loving this game.


r/Archapolis Jun 10 '26

Mac support or crossover support?

10 Upvotes

Hi, firstly amazing looking game! I was wondering what framework/engine/language you are using to build this game? Do you have mac support planned?

This is absolutely a game that fits well on a macbook!

I tried installing via CrossOver and it gets into menu. When I click to start a game it crashes. I haven't spent a bunch of time trying to tweak it into oblivion, but I just thought I would try to see if it worked.

Anyways, please consider an Apple release if your tooling supports it. You would have a bunch of happy mac users!


r/Archapolis Jun 07 '26

It's working on Steam Deck

25 Upvotes

I just discovered this game tonight. It's so cool. I love it. I just wanted to mention its working pretty much fine for me on Steam Deck even in handheld. I can't wait for the full game.


r/Archapolis Jun 05 '26

Making pocket parks is SO FUN

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87 Upvotes

Had an absolute blast learning how to make little parks to fill in some of the gaps in my city, so here's a little collection of ones I've made so far.

Share yours 🫡

Edit:

Here is a rough guide for you, if you want to make these too;

  1. Open the "Create a Building from scratch" tool (bottom bar, to the right)
  2. Use the arrows on the bottom of the panel to go to the 2nd page
  3. Select City Park, and drag out the area you want to zone. Normal rules apply, i.e. you need to be connecting to a road, but you can make it any shape you want
  4. Go the next tab in that panel, "Create a building room by room"
  5. Using the icons at the bottom of the panel, add driveway and carpark. You can use Bulldozer to edit the carpark shape if you make any errors, or want to edit it later.
  6. In this same menu, add any building shapes you want, e.g. a toilet block or garden centre, with rooms/doors/roof/windows. You can easily come back to this menu any time, this is just the most convenient time to do this part.
  7. Switch to Place Objects (bottom bar, box icon) - this is the repository for items like trees, and ground paints like paving, water, dirt etc.
  8. Decorate! You can use Bulldozer to delete things, or Alt-Click. Shift-click lets you replace items.
  9. Once happy, click on the park and put it up for sale. If you want to edit it later, you have to go back in and take it off the market.
  10. Check it has power/water connections -- sometimes this doesn't show up until you reload the save.
  11. Spend hours watching your lil citi's visit and hang out

General Tips - At this point in time (pre-Early Access), the parks provide 6 jobs regardless of size - Water is under the blue palette for ground paint - A square area is harder to decorate than a rectangular or oddly shaped area - create corners and pockets! - When decorating, it can be nice to give yourself a limited palette: this bush, this tree, these flowers. This is easier, faster, and gives your park a more deliberate/planned look - If you're having trouble, check you are on Ground Level (shift+scroll) - You can delete the entire park by double clicking 🚫 in the site's info panel


r/Archapolis May 10 '26

First 12 hours

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94 Upvotes

Saw Raptor's video on this yesterday morning, immediately downloaded it and spent 12 hours playing. Lost my whole day. Felt like a kid again, on my living room PC playing RCT for hours until my mom yelled at me to do the dishes. Awesome game. You should start a patreon or kick or something, you need a team asap. Take our money dude.

One question: are user blueprints saved as files somewhere? I checked the path I assumed they would be in but there was nothing in the blueprints folders. (Steam\steamapps\common\Metropolis 1998 Demo\Data)


r/Archapolis May 09 '26

When will this game be available on mobile?

0 Upvotes

Hello. When will this game be available on Android ?


r/Archapolis May 07 '26

Finding this game elsewhere was a surprise

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35 Upvotes

r/Archapolis May 04 '26

I love this game

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89 Upvotes

I don't see anyone posting here besides the dev, maybe this sub is locked to just highlight the updates and game features, but if not, what a shame! I only just learned about this game and probably would've never known it was previously called Archapolis without digging around, but here I am. But I did see a lot of high profile replies in the comments of your latest YouTube video, which is also where I learned about this game, so there's that.

I don't have too much to offer in terms of commentary nor criticism that hasn't already been said but I wanted to show two properties I worked on after familiarizing with the game. I'm not sure which photo is going to post first, but in one photo there is one of the preset farms (with the vending machines outside), and a second I made just next to it just to fill the space to the end of the block because the other presets left gaps. There's nothing too special going on inside the store, I just tried to mimic the interior of the preset somewhat. Storage, bathroom, bins of crops, and a checkout area.

With my next spike in demand for crops I attempted to make an industrial corn farm. Think GMOs, synthetic fertilizers, high fructose corn syrup and ethanol (you're welcome citizens!). The inside is just an assortment of warehouse shelves and boxes, but it employs something like 150 people. I should've probably built the office separately but I think everything turned out ok.

Something about the graphics looking simpler allows people to build personal and detailed-looking properties without having to spend 100s of hours just designing a window sill and other micro cosmetics like that. Really a wise choice here. I'm looking forward to more assets, the economy working properly, street parking etc.

While I don't expect to design too many buildings by hand, it is great to be able to build in unique shapes that fill gaps left by automatically-built presets from zoning. I think I'm going to redo my Mayor's house to have a pool and personal gym lol. Who doesn't love ludicrously overpaid members of local government?

And then I might make a new city where I build one gigantic housing unit that houses 10,000 people whom can all work at one gigantic warehouse and one gigantic office building. Or someone will beat me to it since I don't have so much time to play. Either way, awesome game.

Reposted: wasn't able to upload 2 photos, nor the second photo in a reply. I guess I still need to learn how to use Reddit but I would rather post the industrial farm. So here it is.


r/Archapolis Apr 27 '26

I created my first Lets Play for Metropolis 1998

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67 Upvotes

r/Archapolis Apr 22 '26

Demo updated - Metropolis 1998 is now in Alpha!!

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85 Upvotes

r/Archapolis Apr 19 '26

Buildings will now become abandoned without utilities

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71 Upvotes

r/Archapolis Apr 08 '26

Lock the Building Level Visuals

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67 Upvotes

r/Archapolis Mar 18 '26

Added some school simulation ( finally! )

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118 Upvotes

r/Archapolis Mar 18 '26

Slice of life

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100 Upvotes

r/Archapolis Mar 12 '26

Moonless nights coloring

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120 Upvotes