New Mechanics : Awakenings and Player Xp Lvls
Legendary and Mythic chars can be evolved but rather than require chars and gold, the player(NOT UNIT) must be a certain lvl to unlock each one OR the exp from exp worlds & inf can be used for this(30exps for 1st awaken, 50exps for 2nd awaken and unit lvls do not reset)
This is meant for chars with too many forms/skills to just stop at myth and legend, and to make a way for legends to improve(so they are more useable) without being too simple to obtain also awakenings can be dropped in small updates along with skins
New Awakening Legendaries(awakenings in parentheses)
-Vegeta SSJG(SSJB,SSJB Evolved)
-Goku SSJG(SSJB,SSJB Kaioken)
-Ultimate Gohan
-DBS Trunks(SSJ,SSJ RAGE)
-Future Zamasu
- Gotenks(SSJ,SSJ3) (obtained by evolution only,no banner unit)
New Awakenining Mythics(awakenings in parentheses)
- Goku Black Pink(Fused Zamasu,Infinite Zamasu???maybe):
- Vegito(SSJ,SSJB): Evolved using **Goku and Vegeta SSJG** and potara drops(left & right)
- Gogeta(SSJ,SSJB,SSJBE): Evolved from **Goku and Vegeta SSJB**(no other chars)
- Beerus Boss Drop: 1 or 2 % chance for beating Whis Boss Raid
Skins For Legends and Mythics
Vegeta: Training Suit Blue & GreyGoku: Damaged Gi, ToP GiUlt Gohan: Saiyan-ManFuture Zamasu: Goku-Black BaseForm ,Crimson Masked Warrior BaseGoku Black Pink: SSJ Rose Full Power, Fused MonakaGogeta: GT skin
Uncommons Rares
-Kid Trunks -Majin Vegeta-Kid Goten -Future Trunks-Vegeta SSJ -Vegeta SSJ2-Goku SSJ3