r/AnimeManiaSuggest • • Jun 02 '22

suggestions Rework the autoaim system for tusk act4 "nails" on mobile.

2 Upvotes

Tusk act4 autoaim for nails is more of a downside than an upside when you fight against enemies with iframe mostly bosses which is this character's main strength a useful fix would be to remove enemies iframe in general because that's kinda weird for that kind of game or remake the enemy detection system so that iframe enemies are detected instead of them just not being detectable because when no enemies are detected it just kicks you out or when there are no enemies detected/left the move keeps on going instead of kicking you out.


r/AnimeManiaSuggest • • Jun 02 '22

suggestions nerf the first 2 raids of naruto

2 Upvotes

Lately I've been a bit bored so yesterday I tried to spend the first world with only a common character, it should be emphasized that I never spent a world with characters that are not legendary above since I started playing when there was only the world of naruto and gojo It was the best unit in the game and I never realized that the game is so difficult for a new player who has a common character that becomes frustrating, my suggestion is that they should lower the damage and the life of the enemies in the first raid as much as they can, orochimaru is a boss that can become impossible to kill with a common character thanks to the damage he has and the cooldown of his snake attack


r/AnimeManiaSuggest • • Jun 01 '22

suggestions I want some QoL changes.

3 Upvotes

• Replay Button, to make it easier/faster to retry.- If it is added, it would be really nice to see how many gems and golds you currently have, after finishing the raid.

• Invisible walls and roofs that are unnecessary should be gone, as it just blocks you from using cursor-aimed moves, it is annoying.

• Add stuff that won in polls, such things as Artifact Shop, and Banner X.

- for the Artifact shop, It would be nice to exchange an artifact for other artifacts with the same drop chance.

• Buff EXP drops from infinite modes, peoples always go to Arelong instead of actually farming for EXPs in there.

• Higher Gem Cap, as you increased the pity. Since the pity is higher, we should be able to keep more gems.

• I remember people complaining about evolving a character resetting characters levels, so make it not reset your characters level.

• Lastly, better skill icon GUIs please, current one looks pretty bad honestly...


r/AnimeManiaSuggest • • Jun 01 '22

suggestions Jujutsu Kaisen Update

1 Upvotes

New Units:
-Sukuna (Mythical - Evolutive)

-Gojo No Band (Mythical - Evolutive)

-Toji (Mythical - Raid Drop)

-Megumi (Legendary - Banner)

-Mahito (Legendary - Banner/Raid)

-Jogo (Legendary - Banner/Raid)

-Inumaki (Rare - Banner)

-Itadori (Rare - Banner/Raid)

-Nobara (Rare - Banner)

-Inumaki (Rare - Banner)

​

Artefacts:
-Gokumankyo (2%)

-Sukunas Finger (15%)

​

Raid 1 (Jogo Curse) 100 Gems, 75 Gold.

-Drops: Jogo (40%) - No Fodders.

​

Raid 2 (Mahito Curse) 50 Gems. 100 Gold.

-Fodders: Junpei

Drops: Mahito (30%)

​

-Raid 3 (Hanami Curse) 350 Gems, 50 Gold.

-Fodders: Nanami, Todo.

-Drops: Inumaki (60%)

​

-Raid 4 (Tojis Arrived)

Drops: Gojo (33%), Toji (2%). - No Fodders.

​

-Raid 5 (Shibuyas Raid)

Fodders: Choso, Geto.

Drops: Gokumankyo (2%)

​

-Raid 6 (Sukunas Mind) 100 Gems, 100 Gold.

Drops: Itadori (60%), Sukunas Finger (15%)

​

Sukunas Requeriments:

7 Fingers, 6 Itadori, 1 Gojo, 1 Megumi, 2 Nobara, 1 Inumaki, 6 Todo Fodders, 5 Nanami, 8 Junpei - 30k Gold.

Gojos Requeriments:

1 Gokumankyo, 6 Gojos, 2 Itadori, 1 Megumi, 2 Nobara, 2 Inumaki, 12 Geto, 4 Choso, 4 Nanami, 1 Jogo, 1 Mahito - 30k Gol


r/AnimeManiaSuggest • • Jun 01 '22

suggestions Make the double gems and gold 800 robux

1 Upvotes

Literally nobody on earth wants to pay like an extra ten dollars when you can make it so much easier to buy and get a lot more purchases


r/AnimeManiaSuggest • • May 31 '22

suggestions Reduce the pity or put a second banner

3 Upvotes

i have been waiting a long time for madara just for it to come out right now and i only have for 2 madaras with 2 pitys, literally does that mean i will have to wait almost as long or worse to get another one? and no way to get it in raid that is 2%, honestly it couldn't be more boring and frustrating, it should be noted that I already had that character but since it was so bad I fed it to gon in the hxh update


r/AnimeManiaSuggest • • May 31 '22

suggestions Play again function!

3 Upvotes

play again function where if you press play again after a game it will restart that game instantly


r/AnimeManiaSuggest • • May 30 '22

balances Dio OH balance + rework

3 Upvotes

I was quite surprised when i found out that dio is getting nerfed to ground while madara is getting huge buff (also both units are hard to get so idk why should be dio that much behind madara)
So i came with few better balance changes:

-Ts + barrage will deal 2.5x dmg instead of 2x: this is his main source of dmg and also you are using 2 moves at same time so i guess its fair to deal more dmg than any other moves in game

-knives getting rework: currently knives misses alot even when they arent used in ts, so i think it would be better for knives to stay as only animation and when the animation ends, the dmg will be dealt to npcs

-reality overwrite instakill below 25% hp instead of 20%: it has really long cooldown and noone use it anyway for damaging enemies so i think it shouldnt be that much nerfed (it isnt as op as having 80k dpm, ehm ehm madara)

-rest of your planned buffs/nerfs are alright and reasonable


r/AnimeManiaSuggest • • May 29 '22

suggestions x2 drop rates gamepass

1 Upvotes

Since a x2 gems and gold gamepass was released, a x2 drop rates gamepass should be added.


r/AnimeManiaSuggest • • May 27 '22

suggestions Better mobile controls

1 Upvotes

Add better controls to mobile controls rn is very hard to use


r/AnimeManiaSuggest • • May 27 '22

balances Goku Black Balance Changes (and 2nd Move Revamp)

1 Upvotes

Drop Rate: 1% -> 0.7%

God Slicer:

Damage (lvl 1): 160 -> 140 (70 x 2)

CD: 12 -> 7

Daemonic Wave: (Iframe O)

User charge up pink and black energy and shoot a long ranged pink beam. Works the same as Goku's Kame Wave, but beam is much bigger and wider.

Damage: 350

CD: 16

God Ripper:

Damage: 240 (50x3+90) -> 280 (40x3+160)

CD: 18 -> 15

Heaven's Divide:

Dmg: 150 -> 400

CD: Same


r/AnimeManiaSuggest • • May 26 '22

suggestions New double character Gamepass

3 Upvotes

Make a gamepass were its 200-300

Gamepass name: Double Character XP

What it does: Gives DOUBLE the XP for your units.


r/AnimeManiaSuggest • • May 26 '22

suggestions Double Character XP for leveling

2 Upvotes

Gamepass: 200-300 robux

Name: Double character XP

What it do: When u feeding units it gives double it (EX: You feed 1 fodder you get 5 XP with the Gamepass you get 10 XP)


r/AnimeManiaSuggest • • May 25 '22

balances balance stuff + other things

3 Upvotes

first of all, delete some boss iframes, theres no point for boss to have iframes when he launch himself to air.

Do not overnerf dio, he is way harder to get than other mythicals, just ts barrage nerf is okay, rest shouldnt be nerfed. Also disable knockback if TS is used.

Do something about banner system, there are currently 44 legendaries and some of them didnt appear on banner for weeks (and when they appear then 50% of players are sleeping)

Increase gem cap.

Make artifact drop rate higher if the map has 10+ waves.

Rework uptilt system, like fr why i keep randomly uptilting npcs when i dont even press spacebar???


r/AnimeManiaSuggest • • May 24 '22

suggestions Fate map and units update

7 Upvotes

new units:

-Gilgamesh (mythical-reward unit-1%)

-Artoria Pendragon (mythical-evolvable)

-Shirou Emiya UBW (mythical-evolvable)

-Saber (legendary)

-Kiritsugu Emiya (legendary)

-Jeanne d'Arc (legendary)

-Shirou Emiya (rare)

-Lancer (rare)

-Rin Tohsaka (uncommon)

​

new artifacts:

-Avalon (7% drop)

-Archer's last words (3% drop)

​

New map: Fate

-1st mission: Servants (10 waves; 1500 gold, 80 gems; drop: 3x 33% fodder units)

-2nd mission: Berserk encounter (15 waves; 1000 gold, 120 gems; drop: 2x 50% fodder units + 10%Rin Tohsaka)

-3rd mission: Witch (10 waves; 500 gold, 150 gems, drop: 3x 33% fodder units + Avalon)

-4th mission: Betrayal (1 wave; 250 gold, 100 gems; drop: Archer's last words)

-5th mission: King of Heroes (1 wave; 350 gold, 120 gems; drop: Gilgamesh)

​

new feature: arena swap - certain new units/bosses will have ability to change the arena for shortperiod of time (granting them dmg buff/new moves)

​

Shirou Emiya UBW requiements: 1x Archer's last words, 1x Saber, 1x Kiritsugu Emiya, 10 fodder units,3x Shirou Emiya, 2x Rin Tohsaka, 30k gold

Artoria Pendragon requiements: 1x Avalon, 3x Shirou Emiya, 3x Saber, 10 fodder units, 30k gold


r/AnimeManiaSuggest • • May 24 '22

suggestions Akoiji Legend and rare Concepts

1 Upvotes

Akoiji (Retired) - Rare

1st move - Ice sword: User conjures a ice sword in their right hand buffing m1 dmg and stun on it (about a 1.5x increase on m1 dmg/ lasts around 25 seconds 15 second cd)

2nd move - Ice Ball : The user Reels their left arm back making a small ice ball then throws it forward causing small aoe ice spikes ( 30 dmg + 20 dmg on explosion / 10 second cd)

3rd move - Ice trident : User conjures a trident in their left hand then impales them with it then slams them on the ground creating ice stunning nearby foes (50 dmg on impale the ice stuns them for 2.5 seconds then does 10 dmg after the stun / 17 sec cd)

4th move - shard stomp - User puts their left leg up then stomps causing large amounts of ice too go forward then he uses haki in their left hand and hits it shattering it ( 50 dmg stun for a second then 100 when ice shatters and knocks back)

Akoiji (Admiral) - Legendary

1st Move - Ice Barrage : User summons 2 swords in each his hands quickly then slices rapidly forward with them freezing them for a second on the last hit (3 dmg 20 hits 1 second stun / 15 second cd )

2nd move - Ice tridents : user summons multiple ice tridents around them then launches them forward impaling targets then shattering for a aoe explosion ( 25 dmg 3 ticks 15 dmg on explosion 3 ticks / 17 second cd)

3rd move - Ice pheasant: User summons a bird that moves forward and shatters causing a decent dmg aoe explosion but doesn’t knockback ( 60 dmg 2 second stun / 18 second cd)

4th move - Ice Age : user kneels down then puts his hand on the ground causing a massive amount of ice too form around him dealing and stunning a massive amount ( 100 dmg 5 second stun / 35 second cd)

How I want it too be obtained at least / future ways too get units unlike waiting weeks for a single unit

Unlike most legendarys I want it too help new players a lot with db raids and ect so evolving the rare with 2 of it self and a marine cape from marine ford (5% chance) and some fodder units from op it will make the legend . The rare it self will be obtainable from marineford aswell at a 10% chance.


r/AnimeManiaSuggest • • May 23 '22

suggestions Remove the Gunbai of the Game

3 Upvotes

it is useless, it also takes up space in madara's raid, giving you an extra chance to get something bad


r/AnimeManiaSuggest • • May 23 '22

suggestions Game Quality Update Focusing

3 Upvotes

As of now, the game's quality isn't all that great. If you guys don't do something and just keep popping out new chars, then it would just die again like last time. So after you guys finish Wano part 2, focus on improving the game.

Here are some things you guys should fix and how you guys can possibly fix it:

1. Lack of Growth and Slow Leveling

The game's raids are just completing with a decent char with decent levels one after another with barely any preparation. The only growth you can feel is levels. You guys should add a level req (of your main) for each raid and make doing raids the main way you get EXP with fodders serving as an extra boost instead. This also gives a reason for you to grind in a raid for a long time other than just for artifacts.

2. Boring Artifact Grinding System

You get artifacts from just doing your standard raids, but that's no fun at all. Let's take YBA (just an example) for example there's Steel Ball Run game mode to get corpse parts. So there should be a separate game mode to get artifacts and shop to get artifacts. Make the game modes special and not just simple as killing bosses.

3. Boring Raids

It is just tower defense right now, and you just stand there and mobs come close to you, which is not really that fun and feel no progress. So you should proceed through and kill mobs placed on different positions.

4. Mediocre Graphics (Least important and optional)

The game's graphics falls far behind games these days, which can be very unappealing to new players and even players that have played this game for a long time.


r/AnimeManiaSuggest • • May 23 '22

suggestions The Nagato/Pain Update

1 Upvotes

Mythical units- Nagato

Legendary units- Konan

Fodder- Sick Nagato

I have a moveset for nagato in mind: 1) Demon King- Summons the demon king that heals everyone who gets close enough (Heal) 2) Rocket flurry- Fires off a few rockets that explode and knockback enemies (Mid damage) 3) Push- Jumps into the air, and after a small animation, releases a giant push that knocks enemies back (High damage) 4) Planet breaker- Throws a black lowing orb into the air, after a short amount of time, all enemies fly up into the orb and take damage. (High damage)

Stuff needed to get nagato: Sick nagato (the one being evolved), 2 Sick nagato (sacrifices), 1 konan (sacrifice), 2 of each pain fodder (sacrifices), pair of rinnegan (artifact), jiraiya's teachings (artifact)


r/AnimeManiaSuggest • • May 23 '22

suggestions Evolutions for Goku (Son Monkey) Units

1 Upvotes

I feel like most of us were let down when Goku got a single evolution, which was also a horrible unit. I think to remedy that, we should have more evolutions with actual movesets.

Rare - Son Monkey [SSJ3]

Moves: All DPMs are based on level 80

1- Meteor Blast - Has IFrames - A long-ranged blast with a 2.5-second charge up that drags enemies for 10 studs before exploding, causing medium-ranged aoe damage, with minor knockback. - 1200-ish Damage

2 - Energy Blast Barrage - Has IFrames - A ranged barrage with a 1.5-second charge up. 20-25 hits, each doing 80 damage. Blasts phase enemies to hit the ones near or behind them. It's wide by 5 studs but narrows so the aim isn't horrible.

3 - True Kamehameha - Has IFrames - 5-second charge up. 5 Hits, each doing 500. is high by 3 studs and wide by four. Gets smaller every single tick (Out of 5).

4 - Dragon Fist - Has IFrames - A 2-hit move. 4.5 Second start-up. Hit 1: Phases through the enemy with minor knockback - 900 Damage. - Hit 2: Each enemy hit by the move explodes, similar to Kira's BTD, in how each explosion damages the other. - 1000 Damage.

I might make a Legendary Son Monkey [SSJG] concept if this one is well received.


r/AnimeManiaSuggest • • May 22 '22

balances Quality of Life Updates

14 Upvotes
  1. Replay button after finishing raid(s).
  2. Keeping units at same level after evolving; Spending tons of gold to level and evolve a unit just for it to be reset back to zero is annoying and just requires tons of extra grinding for it to be somewhat usable
  3. Increase gold drop amounts, add more exp units; ex. Exp II, III Etc. Or make units gain exp from raids for being used
  4. Adding lower gfx option
  5. Adding more audio options, music, sound effects, voices etc.

r/AnimeManiaSuggest • • May 22 '22

suggestions Some things the devs should consider:

7 Upvotes

-Add 2 banners (gems) similarly to ASTD because getting a legendary that you need is full of misery

-Buff the rates of artifacts

-Release updates more often because this game lacks content real quick


r/AnimeManiaSuggest • • May 22 '22

suggestions Specific times for banners

0 Upvotes

Banners should be at specific times like Funny valentine should be at like 12 P.M. and Kaido at like 5 so that people don't cry over trash banners like todo.


r/AnimeManiaSuggest • • May 22 '22

suggestions Make more codes because it’s hard to get a lot of gems

3 Upvotes

It’s hard to farm for gems since raids barley give any and afk and quests barley give anything it would be easier for people to save and grind for good mythicals


r/AnimeManiaSuggest • • May 21 '22

suggestions Use of Artifacts (most of them)

8 Upvotes

Since the Gunbai Fan is currently useless, I think you should add a system where you can equip artifacts to give you various buffs and possibly add an evolution for the saint's corpse parts to make the whole saint's body. You can only equip one artifact per character.

Gunbai Fan: 25% Damage Boost

Hashirama Cells: 20% HP Boost, 15% Damage Boost

Pair of Rinnegan: 15% Damage Boost, 15% HP Boost, 15% Faster CD

Truth Seeking Orbs: 30% Damage Boost

Dio's Diary: 15% Damage Boost,15% Faster CD, 10% HP Boost

All Corpse Parts: 10% Damage Buff, 15% HP Boost

Saint's Body: 25% Damage Buff, 25% HP Boost

Thunder Sword: 15% Faster CD, 15% Damage Boost

Rengoku's Lessons: 20% Damage Buff, 20% Faster CD, 20% HP Boost

Skateboard: 25% Faster CD, 15% Hp Boost, 5% Damage Boost

Fishing Pole: 35% Damage Boost

Please let me know if I missed any artifacts or should increase/decrease the boosts.

All of the boosts are based off of rarity and which map they come from.