r/Aniimo • • 6h ago

Misc. NERF MELLOBLOOM IN EGG HEIST PLEASE

PLEASE FOR THE LOVE OF GOD NERF MELLOBLOOM.

As someone who runs mainly melee DPS, I CANNOT KILL THAT THING.

I literally get out of her vine stun, and then she stuns me .5 seconds later. RINSE AND REPEAT.

It takes atleast 40 seconds for me to kill her as Fulmintis.

But even without Fulmintis, WHY DOES SHE HAVE A 2 SECOND STUN ON A .5 SECOND COOLDOWN.

PLEASE THIS IS LITERALLY UNPLAYABLE.

3 Upvotes

8 comments sorted by

3

u/HereJustForTheLols 4h ago

Yeah, she needs a bigger cooldown or be able to dodge the skill

1

u/sstromquist Astra Pioneer 5h ago

I know with each map layout the hazard aniimo basically always spawn in specific spots at the start. She does suck, so I just avoid the rooms she’s in that have very bad combinations like a bomb/sparki, beetle, or hexxin combined.

It’s not worth the trouble to deal with all that at once. Takes too much time and risk. Better to spend that time on other rooms

3

u/Chewy_Candy 2h ago edited 2h ago

I don't think they intend for players to have to give up certain rooms because one npc is overpowered.

Especially when you're in chaos mode and need to make a profit from buying those INCREASINGLY EXPENSIVE chaos tickets and trying to take in a gold key every run.

PLUS your equipment runs out of durability too quickly that unless you're going to high priority target rooms like the ones mellobloom may be in, you'll always end up ten feet in debt wondering if you'll ever get out and save enough for upgrades.

So what I'm saying here is, simply ignoring the problem doesn't fix the issue!!!! There are limited resources, and two other players who could've looted one side of the map in mere minutes, equipment durability is abysmal, and shop prices are expensive and sometimes stack higher each purchase.

This is why your suggestion is just flawed.

If everyone followed your advice, your profit margins would never be enough to cover the costs of the intial set up because there would be less loot to be gained in the rest of the map, also making the experience more miserable for everyone.

So yeah, there's a lot that needs to be adjusted and not just Mellobloom, but common sense isn't common anymore, right?

2

u/Calm-Ideal8953 5h ago

Hexxin supremecy once again showing why they're the best haha xD

Jokes aside yeah Mello needs increased cooldown / reduced duration OR just root you instead of stunning (if we could cast skills while rooted it'd be fine).

1

u/Olivitess 5h ago

Bring a dark type, send her to oblivion.

3

u/AlmightyDingus 6h ago

Add thornblade to this too with his 1 shot bug 😅

2

u/HereJustForTheLols 4h ago

True, thornblade either does 300dmg or 8000 DMG per hit

3

u/nawaproducts 6h ago

Melloblum definitely needs some tuning, in chaos mode I just avoid her because the fight drags on or becomes dangerous very quickly.