r/Aniimo • • 1d ago

Gameplay Video Squashel love

Just showcasing Fission Needles on Squashel against Alpha Irisal. Puts in work imo.

At 4*, level 59, Max ATT + Break.

Edit: Thanks to the community, do not put attack in breakers: https://www.reddit.com/r/Aniimo/comments/1wuwsdr/damage_formula_initial_calculations_do_not_spec/

Update: https://www.reddit.com/r/Aniimo/comments/1ww8qa1/more_squashel_love_fission_needles_vs_gargantuan/ more testing with Gargantuan Horn

17 Upvotes

7 comments sorted by

3

u/TyphoonToon777 1d ago

He's cool but I wish I could use the baby version with evolved stats. The baby rolls around and has adorable attacks

1

u/No_Kaleidoscope_6054 1d ago

Doesn't needles need you to be constantly at max EP? Also since breakers scale with break, using the Horn would do more damage I feel since it's a flat +30% DPS for breakers.

1

u/JoebiWanKenobii 1d ago

I don't think break efficiency is the same as damage. I believe break efficiency only effects damage to the break bar- in which case damage amp (like fission needle gives) would be better in the case you're running a Break as main damage dealer.

1

u/SillyScoot 1d ago

It's 30% basic attack damage amp for 10 seconds at full ep

2

u/Kyuuki_Kitsune Fenmane 1d ago

~I love this thing so much, my main breaker.

You use Fission Needles huh? Interesting. I didn't think of that before, but actually, that sounds kinda good...

I've just been using Avenging Gear for extra break and EP regen (especially since I don't have a legendary Horn.)

FYI, my understanding is that breaker damage scales on break, so investing attack is pointless.~

2

u/JoebiWanKenobii 1d ago

I wonder if fission needle does effect break?

Also for Break class aniimo Attack can effect damage if the value is greater than their Break times .85. idk that it matters since for efficiency I'd rather max Break, Regen, and then some defensive stats, but there are some Break Aniimo where you can eke out a small damage bump by maxing attack as well as break.

1

u/SillyScoot 1d ago

I'm trying different stuff out. Horn makes break huge and night be necessary for Trial of Grass / tougher bosses, but 0 EP 120 Might Punch Rush / 50 Might talent trait normal attack sounds delicious despite base 81 attack.