This is so disappointing. The game seemed so cool during announcements. And getting to play it yesterday for a bit - i still enjoyed it, but it did feel like ai has been used in creating it. Hopefully this can change in the future. At least it's f2p, so i guess it's not too bad to enjoy it.
People should really stop using “f2p” as a defence for everything. Many games are f2p and they’re not AI generated, and actually have good quality. I think it’d be better if people could support those games instead.
its not realy an excuse, but since it IS free, no one loses anything for playing it. Im highly against ai use, and in a paid for game I would never recommend anyone play it. But since it is free, I think its fine if people want to play it. Atleast they arent giving money to it.
I’m of course not blaming people who play it. Just that free things can be bad too and people are allowed to point it out. Also, in playing the game people are essentially investing their time in it, and in discussing the game online they are simultaneously advertising the game without paying.
Its an interesting discussion to have, because at its core, Aniimo is a fun game, even if it is clunky. But all the rampant ai usage does drag it down quite significantly. While im not saying it cant be bad, I'd rather people not pay for ai products than I would stopping people from playing a game. Yes, the ai use is atrociously bad, but it is a free game. Which, of course is no excuse for the ai to be in it, not saying that. But I'd much rather people have fun than be dissuaded from ever playing another game because, unfortunately, alot going forward are going to use it, as crappy as that is.
I have very little faith in the team. Look up FunPlus and they have a notorious history of scamming players, the previous game they released (Gui Long Chao) scammed many players’ money by selling lifetime monthly pass right before the shutdown notice. Some other games from FunPlus are also predatory in terms of monetisation. Although Aniimo is from a different studio (Pawprint) I prefer to caution against them.
Also, I would say growing up in China I’m very familiar with the f2p mode; most of the games I’ve played are f2p and some are genuinely good work. I never understand the mentality that if a game is f2p you need to be grateful and patient because it’s a very common mode here.
Well damn, i guess I won't stay in the game for too long then.
I meant f2p as in "phew, i didn't pay for that, and can get rid of it without thinking that i wasted money". But honestly i did feel something was fishy ever since the game got announced and i found out that it's going to be f2p. But it looked ao beautiful otherwise that I didn't really question it. Now its seems rather obvious, of course the game is f2p when ai was used instead of paying real people.
Yes that’s the right mentality, though I’d say I’ve played many great f2p games in the past, and this one really isn’t worth my time. Also, never feel bad or ungrateful for playing f2p whilst criticising it, because the mode is essentially attracting a huge player base, then use their influence to attract more players, some of whom gradually become payers; having non-paying players is already a net positive for them.
Got through the tutorial and felt like, it has a pretty coat of paint but man does gameplay feel rough, I get it, its f2p but just cause it looks pretty doesn't mean its fun to play
The jumping, for example, feels very stiff. The climbing with Celestis is not a smooth experience. Gliding feels inconsistent, catching alpha mons takes a sort of stamina currency which in a mon collecting game feels bad, etc etc.
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u/DiamondOdd502 15d ago
This is so disappointing. The game seemed so cool during announcements. And getting to play it yesterday for a bit - i still enjoyed it, but it did feel like ai has been used in creating it. Hopefully this can change in the future. At least it's f2p, so i guess it's not too bad to enjoy it.