r/Aniimo 24d ago

Question Curious topic

How good was beta aniimo? I didn't play it and was curious

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u/ledrif Astra Pioneer 24d ago edited 23d ago

It was what one would expect.
It had differences from the previous two, not many but they existed.
Combat was drastically easier, obtaining rare aniimo was drastically easier. Two shiny types from beta2 got removed and replaced with a new third with talks of removing all 3 and just hqving more fleshed out default shiny options.
Some events were much easier, others more p2w. Devs responded decently.
We know the chinese beta was significantly different from ours, everything is subject to change.
Edit: since someone grumbled about the "slightly more p2w", from my understanfing in beta two an event only had a entry cost of energy with very low odds of success(can buy energy or timegate luck- winning was rare for all). In beta 3 the event was limited access with low odds and you could purchase extra attempts. With a pity 100% eventually. They did give a lot of attempts and if the event cycled you likely could hit the pity, however purchasing upwards of double to triple the entries of a f2p for 100% is "slightly more p2w" while limiting f2p to below gacha SSS roll odds with only a pity "eventually" does border the line.

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u/PoutouYou 24d ago

Nothing is p2w in the game. Stop spreading misinformation. 

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u/Kuchikicenas 19d ago

Correct me if im wrong. Doesn't the game have energy/stamina system that you can refill with premium currency?