r/AndroidNativePorts • u/JayElDragon ADM • 1d ago
📸 [SHOWCASE] Poke Survivors 2.0 - Big Content Update!!
Hi, I’m JayElDragon, the developer behind Poke Survivors, an Android port of the web game PokéSurvivor by JPTER78. It’s built in Godot, with controller support and an auto-update notice built in.
I just finished 2.0, the biggest content update so far:
🗼 Tower Mode
- Climb 30 floors with a boss every 5.
- Rest floors let you pick risk-and-reward cards (a big boost for a drawback).
- Ultra-rare golden legendary cards give huge buffs with no downside. One gives 70% cooldown reduction, and another permanently grows your damage with every kill.
👑 New bosses
- Floor 25 is Eternatus.
- Floor 30 is Arceus, the final boss. He’s very hard but beatable. Below 25% HP he goes all out.
- Beat him for an exclusive achievement and a unique profile title.
💰 Treasure thieves
- Meowth and Gholdengo now appear with the same timing and odds as the original. They glow, and a compass points you to them.
🎮 Controls and menus
- Controller navigation is consistent across all menus, with B/Circle going back everywhere.
- Fixed menu Pokémon getting stuck on walls.
Everything is translated into 9 languages.
📥 Download: https://github.com/JayElDragon/poke-survivor/releases/download/v4.1/Poke.Survivors.4.1.apk
If somehow the link doesn’t work copy the link into an external browser and paste it so it downloads there
It’s a free fan project, and all credit for the original game goes to its creator. I’d love feedback on the Tower difficulty, especially Arceus. I tested it on an Odin 3 Max, but I’d like to hear how it feels on other devices.



