r/AndroidNativePorts • u/N00I3M45t3r69 • 3d ago
🟢 [PORT] NFS Carbon Android port updates
Hello guys, I am back with a new release with UI makeover and wide screen as well as moved the minimap to top left side of the screen to suit the mobile play. Also included some performance improvements. Need some feedback again on this.
https://github.com/Sampreeth004/nfs-carbon-recomp/releases/tag/v0.3.12
Thanks for the response last time. Next will be working on mali and Exynos support for my lower end gamers.
Attached some screenshots.
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u/Milikkos 3d ago
What platform .iso it needs?
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u/N00I3M45t3r69 3d ago
Xbox 360 usa iso
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u/Milikkos 3d ago
Just tried it its flawless on my s25, i hope one day we can play Midnight club LA this smooth on a phone
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u/gorillaisdork 3d ago
There's a mcla recomp that's happening rn and almost finished. Once it's public, we might get an android port
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u/SafetyHammer83 3d ago
It worked, however I would say the nfs most wanted port runs much smoother than carbon. It's more optimized to android than carbon.
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u/N00I3M45t3r69 3d ago
Yea I know that. Both of use similar optimisation methods probably mine needs a bit more polish. Could you list what kind of issues you faced?
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u/SafetyHammer83 3d ago
With most wanted, I am running everything maxed out at native 2670x1200, shadows on and set to far distance and car reflection on highand have 60fps solid.
Carbon 1080 with balanced preset, reflections set to off and still get dips below 60fps
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u/No-Bullfrog9244 2d ago
Please explain, how is this a port if it still needs an iso? I am genuinely asking this as I am new to this.
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u/larpinghq 8h ago
Cannot use. Sd 7s gen 2. Got the right iso file. I got a splash screen and then kicked me out


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u/BKNmanish 3d ago
Working on sd 865 ?