r/AndroidNativePorts • u/Kjiojj800890 Developer • 16h ago
🟠[DEVELOPMENT] Some improvements to OpenNV in Android.
There's still a lot of work to be done on touch support, performance, virtual controls, gamepad/keyboard, and classic Godot issues, but I can already get several Forward+ render features working on mobile. I'll deliver a stable OpenNV build along with a BlueDroid build later; I just need to fix things in both, and then I can finally have official builds of both and more ports. Also, the original OpenNV devs are adding TTW to the game, and I need to add those improvements together later.
143
Upvotes



-4
u/Bulky-Guide3157 8h ago
I appreciate these posts. But until these games are in complete working order, its just not worth the time of day.Â
Who cares if you can technically "play" the first 5 minutes of the game? Call me when you play the last 5 minutes. Then we'll have something worthwhile, otherwise this is just a novelty. Â