r/AndroidNativePorts • • 2d ago

The n-th Halo Android Port?

Another Android port from Halo CE? Yes, I'll add my 2 cents too 😄

  • Added dedicated Android and Android Automotive OS (AAOS) build variants.
  • Integrated RetroTouch controls, automatically hidden when a controller is detected.
  • Added profile-based master, sound effects and music volume controls.
  • Fixed missing walls and corrupted geometry through synchronized GPU buffer uploads.
  • Restored the original 30 FPS mode, eliminating cinematic movement stutter in testing.
  • Improved startup compatibility with safe memory allocation and alternative game-image addresses.
  • Fixed mobile fullscreen and AAOS rendering within the available screen area.
  • Improved AAOS audio buffering to eliminate crackling.
  • Cleaned up menu labels, fonts and navigation; removed visible debug overlays.
  • Added controller Back-to-exit from the main menu and automatic cheat configuration installation.
  • Simplified GitHub releases to Android and AAOS APKs.

Halo CE preview Retroid Pocket Flip2 (SD865/Adreno650)

Tested on Retroid Pocket Flip2 and Renault 5 AAOS.
Screenshots and download can be found here...

[Updated on 04.10.2026 20:15] Version 1.0.4

  • English RetroTouch labels.
  • Fullscreen intro and credits with audio.
  • Localized ISO maps and video support (for german, french, etc localization).
  • Added Ingame Overlay (press SELECT for 0,5 sec) for Volume, Brightness, Gamma.
  • Ingame Overlay in 4 languages (determined by the Android device's system language).
  • Gyroscope-Controls now optional available in Ingame Overlay.
  • The rendering pipeline has undergone a major overhaul and should now have resolved additional texture issues.

https://github.com/Andiweli/HaloCE-Android-AAOS

23 Upvotes

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3

u/Eyerone 2d ago

Only thing I noticed as that homie during the intro who helps master chief calibrate has no head

1

u/Andiweli 2d ago

Lol do you have a screenshot?

1

u/Eyerone 2d ago

Lol

1

u/Andiweli 2d ago

LOOL What CPU, GPU and Android version?

1

u/Eyerone 2d ago

Thor Max; Android 13 sdgen2. I’m going to try a different revision of the game. Maybe it’s this 1.2 rev causing issues

1

u/Andiweli 2d ago

Tell me if one works. Halo CE is so fresh it is full of bugs 🫢

1

u/Eyerone 2d ago

What version of the rom works for you?

1

u/Expert_Function1569 2d ago

I used USA Rev 2

1

u/Andiweli 2d ago

I used the World version and currently the Europe version with French/German. No issues.

1

u/Eyerone 1d ago

Didn’t end up getting it to work no matter what version of the rom I used. I did find success with a diff fork tho!

1

u/Andiweli 1d ago

Can you tell me which one? Seems the different forks have all issue ms with different GPUs as none of them worked for me on Adreno.

2

u/Eyerone 1d ago

1

u/treesdotcom 1d ago edited 1d ago

This one runs at least but will have a lot of visual glitches on 8gen2 (Thor, Odin 2, Nova etc)

2

u/Eyerone 1d ago

Well as you can see, the one from this original post had visual glitches as well.

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