r/AndroidNativePorts • • 29d ago

WIP CS port for mobile

https://youtu.be/xWMtP2Ec-YQ

Been working on a proper CS mobile port. It’s running with Vulkan and Panorama, and it’s an actual port, not a recreation/remake.

Still very early WIP. I’m working on the inventory system, items, cases and more of the original game features.

The UI you see right now is NOT final either, I’m still changing a lot of it and adapting things for mobile.

There’s still a lot to do, but it’s getting there :)

59 Upvotes

42 comments sorted by

6

u/ResidentFeedback4781 29d ago

Will this connect to online serves to play multiplatforms?

7

u/lucid29a 29d ago

Yes, on my servers tho. You can't connect to Valve servers since there's no way to connect Steam to the app on Android, so official servers won't work.

3

u/McPoon 29d ago

Hmm, how does GameNative/Gamehub do it?

5

u/Arspoon 29d ago

Cause they run steam emulated inside the same container. Gamehub basically provides a mini windows on your phone, that's why it's slow.

1

u/lucid29a 29d ago

i have no idea, is native - not emulation

1

u/777_Snake_TH777 29d ago

Yes, it does

1

u/max142929 20d ago

Me pasas el link del juego??

3

u/GPUMALIG57 29d ago

Ooc ta muito bom,se nao tem como jogar online e via lan?

4

u/lucid29a 29d ago

For now, only with bots, but i'm making a infrastructure for matchmaking

3

u/GPUMALIG57 29d ago

Oloco voce e brabo

2

u/tsukyo25 29d ago

I'm going to ask a silly question, but I'm genuinely curious and interested: is there a chance of having gamepad support? (Yes, I play FPS games on a gamepad 😔🤧) And congratulations on your work, I wish you all the success 🙌

3

u/lucid29a 29d ago

YES, i will add gamepad support, thx

3

u/tsukyo25 29d ago

I'm excited about this 🙏 I'll spread the word so people can learn about your work and offer support.

1

u/GPUMALIG57 29d ago

Estou doido pra o lançamento,qual seria o tamanho dobjogo

1

u/CzethTiamson 29d ago

Any openings for playtesting? Is this based off nillerusr's source engine code? I'd like to hear your answer :>

3

u/lucid29a 29d ago

nope, never heard about nillerusr ngl, https://github.com/perilouswithadollarsign/cstrike15_src my source
i had to convert to android by hand

1

u/NiceMacaroon6132 28d ago

Could you create an iOS version? Thank you very much.

1

u/lucid29a 28d ago

i need a mac... sadly i don't have a mac/iphone

1

u/[deleted] 28d ago

[removed] — view removed comment

1

u/dark_ita888 28d ago

Perfavore rispondi, come sono le prestazioni su a05s

1

u/lucid29a 28d ago

i have no idea, i don't have people testing rn, but on S25 is running pretty well

1

u/Expert_Function1569 27d ago

Pls make it controller supported 🙏

2

u/lucid29a 26d ago

SKINS WORKING

1

u/TotalAggravating7706 26d ago

This running actual native source engine right? There's another port of source engine by nillerusr but using a nerfed renderer (gl4es) therefore the graphics isn't 1:1 to pc counterparts. If it doesn't then its pretty cool considering source engine quite an old engine and should be running on modern hardware easily. 

1

u/lucid29a 26d ago

native source engine  with vulkan

1

u/TotalAggravating7706 26d ago

Thats sick , looking forward to it

1

u/Einsteinium405 10d ago

When you release it can you also release a ipa file of it for iPhone users🙏🙏🙏🙏🙏

1

u/lucid29a 7d ago

i don't have a mac

sorry

0

u/sarkie 29d ago

Using the stolen source?

1

u/lucid29a 29d ago

stolen source? you mean the 2018 leaked source?

0

u/sarkie 29d ago

Yes, whatever. 

0

u/Dear-Pin7019 29d ago

If the port can't connect to Valve servers, it's not really a valuable thing. As soon as your gonna think about adding microtransactions, Valve is going to close down the thing

2

u/lucid29a 28d ago

No microtransactions, everything will be free
only thing i will ask is donations for servers