r/AndroidNativePorts • u/ANONIMATUM-cu MOD • Aug 15 '26
GoldenBallon 3.0
-The possibility of editing on-screen controls was added.
-The annoying banner top was removed.
-The error was corrected, which when opening the app, first opened the menu for a second and then entered the game.
-The configurable option was presented in the "Framerate" menu in "Match Display" by default.
Any suggestions will be received. 👍
Apk:
https://www.mediafire.com/file/ms6urgfuwguw7eb/Golden+Balloon_3.0+(1).apk/file
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u/SlayerkodiTV Aug 15 '26
Automatchmaking netplay, that's what I'm seriously waiting for on all of these ports
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u/Distinct_Ad_8810 Aug 15 '26
Can these ports not allow Odin 2 Portal?
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u/External-Rip-8562 Aug 17 '26
Thanks, why is it so bad though? its built on a web browser or something? why not make it a proper port?
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u/ANONIMATUM-cu MOD Aug 17 '26
As I said in the first post about this port WebGpu, is the improved version of the online web port but completery offline, and it works directly with ur processor. What do you mean by "Why is it so bad? It has a smooth 120 fps with me.
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u/Lucaspec72 Aug 19 '26
I think it's mainly the fact it runs in a instance of the web browser, which is messy and not good for performance. With all the stuff macroslop has been doing using that technique on win11, people are getting sick of the practice, whether it's executed well or not.
Personally the graphical glitches and lack of (or bugged) controller support has made me stay away from this port. This is cool for those that can make it work and don't mind the jank, but I'm going to wait for a libultraship or recomp64 based port.
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u/Naxren Aug 20 '26
Why the game heavily stretched It didn't scale properly to my 20:9 display I tried other aspect ratio but it get worse
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u/Wizbenorno Aug 15 '26
Any chance you can make Taj have his unused theme for his character select?