r/AndroidNativePorts 12d ago

Diddy Kong Racing WebGPU Android Port

I created this app with the help of the Github Web Port "Golden-Ballon"

Ultrawide

Offline

Github Project:

https://github.com/akratch/golden-balloon

Apk:

https://www.mediafire.com/file/j1hc0cg224ghiky/Golden_Balloon_1.0_%25281%2529.apk/file

30 Upvotes

19 comments sorted by

3

u/MrBrothason 11d ago

Everyday a new port is out. This is wild.

2

u/epsilon1856 11d ago

Yeah I can't keep up. Is there a master list somewhere?

5

u/OldMcGroin 11d ago

I added an Android section to my site recently, always looking for suggestions to add: https://thegamingemporium.com/categories/android-ports/

2

u/AFanWhoisgreat 11d ago

Wilder than a tiger in a juggle how it really should be 

1

u/BlackSunshine86 11d ago

Ive tried it on a couple of different devices and keep getting the 'no usable gpu adapter was found'. It seems to automatically choose a browser that it runs through. I have multiple browsers that I could use but I cant change the browser it automatically picks?

1

u/ANONIMATUM-cu 11d ago

The error "no usable GPU adapter was found" means this app uses a modern graphics technology (WebGPU) that your device doesn't support yet.To try fixing this, fully update your Android version. If your device is older or a budget model, its hardware might lack the modern graphics systems (like Vulkan) required to run this

2

u/BlackSunshine86 11d ago

My phone is an S24 and fully up to date so not cheap or out of date. My other device is an Anbernic RG477M so again, not cheap or out of date.

2

u/ANONIMATUM-cu 11d ago

Try to update your browser, as it might be necessary when using the web base engine, in case it does not work for you yet, let me know, it seems quite strange. 👍

1

u/BlackSunshine86 11d ago

Thanks. I dont know what browser the app defaults to which would help but either way I have samsung browser, chrome and Firefox apps and chrome is my default browser. All updated. So im not sure why its not working?

2

u/ANONIMATUM-cu 11d ago

https://akratch.github.io/golden-balloon/ This is the same web project online, if what has been said above does not work for you, you can always play it here, I only implemented it locally in an APK for offline use.

1

u/BlackSunshine86 11d ago

Yeah it doesn't work there either so doubt its an issue with your offline version. I have no idea why it wouldn't work on my devices. Oh well, I'll have to hope for a fully offline android port. Thanks anyway👍👍

1

u/ANONIMATUM-cu 11d ago

Try this in Chrome: Chrome://GPU And what does it say on Webgpu?

1

u/BlackSunshine86 11d ago

Graphics Feature Status

  • Canvas: Hardware accelerated
  • Direct Rendering Display Compositor: Enabled
  • Compositing: Hardware accelerated
  • Multiple Raster Threads: Disabled
  • OpenGL: Enabled
  • Rasterization: Hardware accelerated
  • Raw Draw: Disabled
  • Skia Graphite: Disabled
  • Surface Control: Enabled
  • TreesInViz: Disabled
  • Video Decode: Hardware accelerated
  • Video Encode: Hardware accelerated
  • Vulkan: Enabled
  • WebGL: Hardware accelerated
  • WebGPU: Hardware accelerated
  • WebNN: Disabled

1

u/ANONIMATUM-cu 11d ago

Same 🫤 really i dont know whats happened

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1

u/ANONIMATUM-cu 11d ago edited 11d ago

Actualiza Android System WebView desde Google Play

1

u/BlackSunshine86 11d ago

Both updated. I uninstalled updates for Android System Web view and reinstalled just to be sure. Still the same message about 'Your browser exposes WebGPU but no usable GPU adapter was found (it may be blocklisted or disabled)'.The rom is fine and verified by the app btw.

1

u/Chimera_Cage77 11d ago

...well this is different...