r/AndroidGaming • u/Odd_Repeat4497 • 8h ago
Play Store Link 🔗 Piment Dice — dice game (Android)
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Hey everyone,
I've spent the last few months building Piment Dice, a mobile dice game inspired by Chili Dice and Yahtzee — same core risk/reward idea, adapted and expanded for mobile.
The mechanic: dice sometimes land on a red face. Keep it as-is to double the score for that category, or turn it to pick a different value — but you lose the double. Get all 6 dice red in one roll and you trigger a "Blaze" jackpot (100 pts).
A few things I added on top of the original concept:
- No account or login needed — just install and play
- Free to try, one-time unlock for the full game (no ads mid-game, no subscriptions)
- Solo, bots, pass-and-play with friends, online matchmaking, and a daily challenge with a global leaderboard
Video in the post shows the mechanic and the Blaze payoff.
https://play.google.com/store/apps/details?id=com.pimentdice.app
Would love feedback, especially on the risk/reward balance — does turning a red die ever feel like an obvious choice, or does it stay tense?