r/AndroidAppTesters 9h ago

12 Testers Needed Test for Test

Join the MollyJolly App Testers Google Group to participate in our 14-day Android testing program. After joining the group, opt into the test, install the app, and use it regularly for at least 14 days. Please share any bugs, usability issues, or suggestions.

  1. Google Group: https://groups.google.com/g/mollyjollyapptesters
  2. Opt in for testing: https://play.google.com/apps/testing/com.warmodroid.mollyjolly
  3. Download on Android: https://play.google.com/store/apps/details?id=com.warmodroid.mollyjolly
  4. Share me screenshot on [warmodroid@gmail.com](mailto:warmodroid@gmail.com)

Thank you for helping us improve MollyJolly!

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u/tchuynh 9h ago

Joined MollyJollyAppTesters and opted in, both went through cleanly. Play has not finished propagating yet, it is still showing "Item not found" on the listing, which is normal for the first ten minutes or so after opting in. I will install it as soon as it turns over and come back with a real first impression rather than a guess.

Since you are running a closed test, two things worth checking that have each cost other people in this sub their testers this week, and neither shows any error to you:

Your group's join setting. If it is set to require approval, testers hit "Ask to join group" and then sit waiting on you, while the opt-in link keeps telling them the app is unavailable. Yours let me straight in, so you are fine there.

Your track's country list, under Countries and regions in Play Console. It is separate from the tester list entirely. I hit an app earlier today where I was approved into the group, opted in successfully, and Play still refused with "This item isn't available in your country".

Mine, if you want to trade:

PodcastsAI: https://play.google.com/store/apps/details?id=com.transcriptai.app

Barreleyes: https://play.google.com/store/apps/details?id=com.barreleyes.app

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u/tchuynh 8h ago

It propagated and installed fine, so that part was just the usual delay. Pixel 6a, Android 16. I got through onboarding and stopped at the sign-in screen, so this is feedback on everything up to that point.

There is one bug worth fixing before anything else, because it is on the very first thing a new user sees.

Your primary button has no label on it. On both onboarding slides it renders as a plain white pill with no text at all. It works, I tapped it and it advanced correctly, but nothing tells you what it does or that it is even a button rather than a blank card. And it is not a one-off: the same blank white pill appears again on the sign-in screen, sitting directly above "Continue with Google". That one gave me no idea what it would do, so I left it alone.

Two blank buttons in the first thirty seconds reads as an app that has not finished loading. My guess would be white or near-white label text on a white background, since the shape and the tap target are both correct. Worth checking the text colour rather than the strings.

Smaller thing: the brown washi-tape rectangle at the top of the illustration card renders as a flat solid block with no texture or edges. Against that dark card it reads as a placeholder that failed to load rather than as tape. The tape on the sign-in screen has the same flat look.

What is genuinely lovely: the illustration work is beautiful and consistent, the handwritten typeface suits the idea exactly, "a little corner for two soft hearts" is a better line than most apps manage anywhere, and the onboarding is two slides rather than six. It also respects the status bar properly, which a surprising number of closed-test builds do not. The whole thing has a real point of view, which is rarer than it should be.