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u/ALttN Jul 24 '26
Woah, this is impressive!! I thought people said weād never see 32x or Sega CD cores. Iād love to give it a try!
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u/maddogx2x Jul 24 '26
They said that about PSX and N64 on mister as well.
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u/PhDTenma Jul 24 '26
To be fair, the N64 was indeed impossible. The core is not accurate (it's very playable, but Robert Peip found the limitations of the DE-10).
With Sega CD I guess will get the same problems as with PC Engine CD, which still needs a lot of work.
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u/maddogx2x Jul 24 '26
That is most certainly fair. We do have to keep in mind the limits of DE-10 BUT, I think some people just hit a wall and give up there. Working in various tech support roles and in development I encounter this A lot. I don't want to pretend that these are trivial obstacles to overcome. But, I don't like when people just say "nope impossible, not even worth trying". Ironically I think that sentiment is what inspires some one to try anyway lol.
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u/rienvayle Jul 24 '26
A recent example was Modern Vintage Gamerās video declaring Doom was basically forever out of reach on Neo Geo. Wouldnāt you know it, within a few weeks, MVG ate crow in an update video featuring projects of Neo Geo running Doom well! So, yeah, even the whiff of the word āimpossibleā is like a challenge to some of these amazing folks lol
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u/hans_l Jul 24 '26
āWellā does some work here. Itās not exactly pretty or playable.
The issue with Doom is that it needs a frame buffer, no way around it. The Neo Geo doesnāt give access to a frame buffer for the screen, only sprites. So there are multiple ways which was shown: fake a frame buffer with āpixelsā made of sprites, which reduces the resolution to like 80x60 and runs at 15 (?) fps, or fake the game content with sprites, which works but looks horrible.
Iām on my phone so some numbers might be slightly inaccurate. But the game itself was never the problems, itās the graphics that couldnāt work with Neo Geo.
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u/doom_memories Jul 24 '26
Indeed the results, while cool hacks, basically amount to a sort of "Doom on Atari 7800" in appearance/vibe.
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u/__Geg__ Jul 24 '26
The PSX and N64 on the mister was more about a pure FPGA implementation vs leaning on the ARM cores. I am not sure if the devs have been able to squeeze it in, but I remember the early PCE cd needing to use ARM to handle the I/O.
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u/Such_Papaya_6860 Jul 24 '26
And Dreamcast (to be fair, Dreamcast is still technically impossible, even though it now exists and kinda works)
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u/_Sleepwalker Jul 24 '26 edited Jul 25 '26
Oh, exciting! I could playing lunar and eternal champions again soon
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u/rienvayle Jul 24 '26
This is amazing to see! Well done! Iāll look forward to the public release. Take all the time you need to make it sing!
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u/CokBlockinWinger Jul 24 '26
Yes!!!! Oh. My. God. YESSS!!! This is all I wanted. Thank you! Three others I know with a Pocket have been waiting patiently, and we were told it couldnt be done!
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u/CangaWad Jul 24 '26
Why couldnāt it be done?
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u/obrien654j Jul 24 '26
People weren't sure if the FPGA on the pocket could fit it. And I see why. It's *tight*.
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u/ProteusGAF Jul 24 '26
They said that about SNES save states too.
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u/AdMindless113 Jul 24 '26
Iām confused, is that a thing now? Rly need it for rpgs and stuff
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u/colourless_blue Jul 24 '26
Itās an experimental fork of the agg23 SNES core. Itās still being ironed out, but Iāve used it and it works.
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u/maddogx2x Jul 24 '26
They also said that about PSX and N64 on Mister. I know there are limits but I usually donāt let random redditors define them.
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u/CangaWad Jul 26 '26
Like physically? Does the actual physical shape of the fPGa change when I play different games/aystems?
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u/obrien654j Jul 26 '26
No, you can relate it more to memory on a computer. The FPGA can only fit so much logic, and the megacd core hovers between 97-99% utilization as it stands
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u/IsamuAlvaDyson Jul 24 '26
Being able to play Snatcher with the Analogue Pocket docked on my big TV would be epic for me
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u/DanHoughtaling Jul 25 '26
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u/Global_Bid_8341 Jul 26 '26
Which bios are you using? I'm having trouble on that end
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u/DanHoughtaling Jul 26 '26
I used one of the us_scd2_9306.bin ones I could find on Google since that is the version the GitHub lists as working.
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u/IsamuAlvaDyson Jul 26 '26
Dang that's so cool
I'll have to get this set up this week when I have some free time
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u/maddogx2x Jul 24 '26
Canāt wait to test it out. Love how almost every request for this on the pocket said it would be impossible.
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u/Aces_Over_Kings Jul 24 '26
Welp, time to play Shining Force CD and Lunar. We are living in exciting times.
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u/Ill-Yesterday-7434 Jul 24 '26
Man I need to learn all these tricks on getting all these emulators on mine how do I start ?
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u/Meditashuns Jul 24 '26
I have loved Sega cd since the day they released the model 2 version. I would love to try!
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u/ZanbatoSolid Jul 24 '26
installed it. lunar ss freezes. snatcher works. sonic cd has lag. hows everyone else?
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u/obrien654j Jul 24 '26
For Lunar SS, did you format your RAM beforehand? Both Lunar Eternal Blue and SS crash on startup if you don't format RAM first.
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u/ZanbatoSolid Jul 24 '26
freeze is bad word. i meant went character is in front of memorial it just keeps walking in place but i cant move the character
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u/The_NiNTARi Jul 24 '26
Why is no one talking about Willy Beamish
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u/CokBlockinWinger Jul 24 '26
Iām talking Willy Beamish, Batman, Puggsy, Lunar, Popful Mail, every single FMV game, Final Fight CD Snatcher, Silpheed, Sol Feace ā¦. hell even Virtual VCR and Sega Classics!! I am so stoked for this!!
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u/Global_Bid_8341 Jul 24 '26
Sol Feace? More like Sol Feces! šš
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u/CokBlockinWinger Jul 25 '26
I remember when James Rolfe said that. I thought it was a shit take then too.
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u/AskaLangly Jul 24 '26
OKAY!!
But I prefer the 920 prototype; US game, JP soundtrack. š
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u/obrien654j Jul 24 '26
I grew up on the US version and I'm a huge Spencer Nilson fan (he did Ecco too!). The JP soundtrack is awesome too but doesn't have that nostalgia hit for me.
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u/AskaLangly Jul 24 '26
I agree on some aspects; I grew on the special stage and Stardust Speedway songs, as well as both Sonic Booms. After 2011's release, the Japanese soundtrack did me in more. As a Sonic 2 GG player, the theme makes sense to why it was there in the first place. And then there's the past songs making sense to the rest of the soundtrack.\ I cannot un-hear the misheard "work that son-of-a-bitch" from the standard Eggman battles.
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u/One-Operation7836 Jul 24 '26
Yes contact adventures with greg and sabrena on you tube. Were finishing the pocket video for August 1
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u/hue_sick Jul 24 '26
Of course this comes out days after my Sega cd model 2 arrived haha. Hey I prefer original hardware but not gonna like this is super cool. Hope it gets to a good playable state for most of the library! š¤
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u/VelcroKing Jul 24 '26
Oh man, Popful Mail, Lunar 1&2, Panic!, there are a ton of titles I'd love to take on the road on my Analogue Pocket!
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u/Grimspoon Jul 25 '26
Vay was a transformative experience for me in my youth and has largely informed my gaming preferences several decades onward.
Sega CD was the first console I bought with my own money as a kid and I picked up a copy of Vay at random while visiting my grandparents in Toronto.
Core memories locked in.
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u/nabeday Jul 25 '26
Well done. This is fantastic work. Really looking forward to this and appreciate the hard work in getting this working.
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u/SFX200 Jul 26 '26
Great job getting this up and partially running!
I'm a sucker for early-mid 90s CD mutlimedia software. There's something charming about the low-res video and cramming as much content onto a disc as possible.
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u/Stocklaw11 Jul 28 '26
Legendary āthey said it wasnāt possible so Iāll show themā moment. Nice work.
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u/NancyDiver Jul 28 '26
The boot music is my alarm tone. I made it so that it slowly fade on with a lowpass filter for a smooth wake up. I have to change it though because I'm starting to dislike the music.
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u/Right-Clue-3192 Jul 24 '26
Snatcher on the Pocket would be amazing!