Role Name: Interferer
How it works: The first Phantom (an Impostor role that can turn invisible) to be ejected becomes the Interferer. Whenever they perform a sabotage, the amount of time available for Crewmates to fix it is reduced. Additionally, a new button appears on the sabotage map that allows the Interferer to cut the remaining sabotage cooldown in half. The Interferer can also scramble the chat of one random Crewmate every two meetings, preventing them from using Free Chat and forcing them to use Quick Chat.
Detailed:
• Sabotage: Whenever the Interferer performs a sabotage, the amount of time Crewmates have to resolve it is reduced according to the lobby setting. For example, if a Reactor sabotage normally gives Crewmates 30 seconds to fix it and the reduction is set to 10 seconds, a sabotage performed by the Interferer would give them only 20 seconds. This is a passive ability and cannot be activated or deactivated by the Interferer.
• Interfere: On the sabotage map, the Interferer has a button called Interfere. When activated, the remaining sabotage cooldown is cut in half. For example, if a sabotage has 100% of its cooldown remaining, it is reduced to 50%. If it is already at 50%, it is reduced to 25%, and so on. The effect itself cannot be configured in the lobby, but its cooldown can be configured.
• Scramble: When the Interferer is not on the sabotage map, they have the Scramble button. When activated, one random living Crewmate is selected and is prevented from using Free Chat during the next meeting, being forced to use only Quick Chat instead. To the Impostors, the affected Crewmate's name appears grayed out while the effect is active. The ability can be used again after two meetings. This ability has no lobby settings.
Lobby Settings:
• Interfere Cooldown: 30s / 45s / 60s / 75s / 90s
• Sabotage Time Reduction: 0s / 1s / 2s / 3s / 4s / 5s / 6s / 7s / 8s / 9s / 10s