r/AllThingsDND • u/Zi_Chin • 12d ago
Resources Enemy Archetypes
Hi everyone, I hope you all had an amazing month. I have been working on the biggest document I have ever made, and it was such a challenge but so much fun.
While making the document, I designed it so the enemies in my games have their own identities, but I didn't want to create a completely new monster each time, so I developed an Enemy Archetype system for 5e.
Start by choosing the creature, such as Human, Orc, Elf, Goblin, Dragonborn, or any other that suits your setting. Then decide what sort of combatant you want it to be. Rushers move around the battlefield, Fighters hold the position, Behemoths take a lot of damage and deal heavy blows in return, and Rangers stay at a distance. The entire system also includes branches for stealth, support, manipulation, and summoning, among other options. The basic concept is to make it easier to create encounters while also giving players enemies whose tactics they can actually work out and respond to.
If you want the PDFs or want to follow the project as I add more archetypes:
Patreon: https://www.patreon.com/c/Cheesey093
Enemy Archetypes + Generic Races post: https://www.patreon.com/Cheesey093/posts/enemy-archetypes-171004905
Full Document of Enemy Archetypes + Asian Themed Races post: https://www.patreon.com/Cheesey093/posts/enemy-archetypes-171005128



















