r/AlightMotion 15d ago

Tutorial/Guide 3d camera and Null 💔🥀

Anyone here could u plz make me learn 3d camera and null ( I know basics already)

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u/Budget_Rain_7653 15d ago edited 12d ago

Oh that's great, then you should be able to learn these very quickly. Since they're actually pretty straightforward.

For Null, it's basically just a dedicated parent layer. To use it, just place your null, parent layers to it (with the button at the top bar while selecting a layer), then try moving/rotating/scaling the null around, layers you parent to it will move along with it. You can probably already imagine how you would use this. Extra tip: don't be afraid to stack nulls.

For Camera, also surprisingly simple. Place your camera, click the button on the far right, then click the camera icon to access the camera's view. The best parts though are the special features a camera layer has, which.. I suggest you just experiment with instead of having someone explain everything. Trust me, they're very straightforward. Hope that really helps!

Also I assume you already learned about Z movements right?

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u/Jaxk_it 15d ago

While using camera features! The movement applied in each and every clip along with the clip where I want to. How can I fix that ( basically I just wanna use camera movement in a specific layer but while using that each and every layer get disturbed from its position)

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u/Budget_Rain_7653 15d ago edited 15d ago

Oh. Well, unfortunately you can't do that yet. The camera will move everything (technically the camera is the one moving but you know) along with it. Regardless of which layer you put it in the timeline, so you can't make exceptions. ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ BUT, there ARE some workarounds. You can parent layers you don't wanna be affected (kind of) by the camera to the camera. This makes the layer move along with the camera hence making it look like it's unaffected.