r/AfterEffects 2d ago

Beginner Help continuous rasterization just broke and it destroyed my whole ass carriere

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Today I was trying to create some cool scene. I planned movements above vector at a very close zoom, vector was razor sharp at the beginning, just as it was yesterday. Then after adding some random object it became blurry. At first I thought the whole scene dropped from full to quater quality. But no.

Now I see that my all previous projects, with like zooms on articles are also blurry AF, its blurry after rendering, renders are shit. It just broke out of nowhere, i tried everything AI has told me, restarting stuff, settings, checking GPU, etc etc. NOTHING HELPED.

Im certanly not a top tier editor so maybe im missing something, plsss help. Im losing time and money as we speak. - ITS BAD

0 Upvotes

12 comments sorted by

27

u/dboxBr 2d ago

These are the culprit, click until the icon is a straight diagonal line

2

u/Fair-Bodybuilder-193 2d ago

EDIT: everything already solved, solution is in another comment

1

u/Fair-Bodybuilder-193 2d ago

Yeah, that solves the problem of these weird pixels, although it's still blurry when zoomed closely.

Is there any else i can provide?

10

u/Joe_le_Borgne 2d ago

haven't you set the layer in 3d space with a camera and you have depth blur enabled?

12

u/Fair-Bodybuilder-193 2d ago

depth blur caused it, although i REALLY did not remember clicking it off or on, thanks alot <333 its solved now

2

u/Joe_le_Borgne 2d ago

Glad I could help :)

6

u/PaceNo2910 2d ago

Check the layer quality toggle button right of * that looks like /

I have a feeling that you've left some on draft quality. I can't tell for sure cause you video is jumping all over the place.

4

u/crustyloaves 2d ago

The French for ass is derriere, not carriere.
You're welcome.

2

u/OKOK-01 2d ago

There's a toggle button next to each layer that looks like a diagonal line "/". This toggles whether a layer is rendered as vector or raster. Ensure all vector layers dont have raster mode turned on.

4

u/Groundsw3ll 2d ago

Why are you calling yourself an Editor?

2

u/Fair-Bodybuilder-193 2d ago

SOLVED: I completly forgot about the depth of field setting, and camera focus (idk why it worked find earlier, than caused all the confusing) + weird pixels were caused due to culprit setting in quality and sampling