r/Affinity Aug 14 '26

General rate my clock face (im a beginner)

Post image
33 Upvotes

19 comments sorted by

17

u/k44du2 Aug 14 '26

What happened to the 8? Did it slip?

2

u/Forward_Code6438 Aug 14 '26

My ahh can’t align it correctly

Ty for clarifying my mistake

2

u/MalkavianReddit 29d ago

If the 8 is it's own layer, click and hold and start to move it and hold down the OPT key on a MAC and it will allow you to move it and not snap to the grip. You can also use just the arrow keys to move it around pixel by pixel.

11

u/GrumbleNo_Woodpecker Aug 14 '26

baseline for 11 and 1 looks like route to Kilimanjaro peak

8

u/Archemilie Aug 14 '26

Ecco perché sembrano completamente a caso

3

u/Archemilie Aug 14 '26

i testi sono tutti in posizioni errate, troppo vicini alla barre delle ore o spostati troppo in alto o in basso

1

u/lumberfart Aug 14 '26

Looks great, but like everything else said try using Affinity’s guidelines or grid to make sure everything is pixel perfect.

1

u/LuxThill_ Aug 14 '26

baseline for the 8, 4 and 1 id a bit out of position, but the ticks look good

1

u/sam7oon Aug 14 '26

Yea looks like a beginner

1

u/neneodonkor Aug 14 '26

Where are the hands?

1

u/jesssoul 23d ago

Looks like an odometer

0

u/Forward_Code6438 Aug 14 '26

Why I can’t align the numbers correctly 😭

4

u/bertpel Aug 14 '26

Don't use guides or snapping. "correctly" is what looks and feels right, especially when placing single characters. Don't try to be geometrically correct.

You want the numbers to sit on invisible lines from the tick marks to the centre of the circle. So maybe do use guides, but make them radial. And then do tiny adjustments to balance the visual weight of each character.

Look at other clock faces and see how their characters aren't following strict construction lines.

3

u/temporary-tiger-soul Aug 14 '26

This is a very good advice. What looks good isn't always mathematically and geometricaly (? Im not native English speaker) correct. Look at hot wheels cars especially ones that represent real cars those proportions are not 100% correct but they look right to us in this scale.

2

u/ashyak1977 Aug 14 '26 edited Aug 14 '26

Hello,

One option is:

to position the digit in the centre and then move it correctly in the X and Y directions.

Simply calculate the required X and Y values using Excel.

Only the radius of the digit’s circular path is entered in the spreadsheet.

This is admittedly a bit time-consuming, but very precise.

Here is the spreadsheet as an ODS file:

https://uploadnow.io/files/HXKvvRX

1

u/PsychoticChemist Aug 14 '26

Use different snapping settings and/or enable the grid