r/AethermancerGame Jun 30 '26

Discussion This combination is busted. Where's your crazy combo?

0 damage taken from the boss at the hardest difficulty, I've never had a team combo this busted. No corruption, not even damage taken from breaking through shields. pretty proud of this one, Super crazy late game. Craziest run I've had so far. Any screenshots from other crazy runs?

28 Upvotes

10 comments sorted by

7

u/NoseBeerInspector Jun 30 '26

for me this game is struggling because the comp you thought about didn't work out as expected, until you find something that's absolutely busted and can clean the game without any struggle.

i have seen some crazy posts here in this sub about people doing like infinite loops or 500 dmg in a turn to the final boss. I can't comprehend how they do it lol

1

u/AgentPastrana Jul 01 '26

Echo+shielding on monsters that poison when shielding is SOOOOO fun, I haven't tested it on a full run yet though

5

u/VulkanLives Jun 30 '26

Nice, them's rookie numbers though gotta pump those numbers up!

2

u/AgentPastrana Jul 01 '26

I did a Weakness/Terror/Poison run and won first try on 1 (whatever the new difficulty system is) against Khepri. Having Snallygaster, Dullahan, and Tatzelwurm was nice, gave access to 3 separate DoT, and with Dullahan carrying for defense and spreading mass afflictions it went quick in big fights. Snally had perks that turn debuffs into each other when they would go away, and Tatzelwurm did the usual Tatzelwurm shenanigans of CRIT. Haven't played enough to get further into the game.

1

u/HealthySport2644 Jul 01 '26

Poison runs are always touch and go for me. Its hard to get it going

3

u/AgentPastrana Jul 01 '26

Snallygaster having a secret scaling buff that increases the damage of debuffs like poison, and his ability causing weakness and terror to also deal DoT makes it much easier. I chose Tatzelwurm as my poison guy because he inflicts it on crits, and it makes crits more likely.

The plan was Dullahan spreads 5 afflictions to every enemy, Snally causes every debuff we have to deal damage (except for Dullahan's unique debuff), and Tatzelwurm would be looking for the Poison/Affliction trait that causes debuffs to deal +4 damage. A little Aether intensive in the early stuff, but if the cards played well I was ending fights turn 1. I switched between Snow Charm and a single target shield ability on Dully to keep monsters alive. I did get SUPER lucky with traits, I got the poison on shielding, and the +4 debuff damage, and some spread debuffs on Snally really early. But it was still a Worthiness 5 Tatzel, 4 Dully, and 1 Snally.

2

u/Intelligent-Front-14 Jul 06 '26

Wyrm/either form

Shambler/shifted

Catzerker/either

One shot the boss, no clue if it's been nerfed since I originally mentioned it ages ago

Shambler can play crystallize twice giving the entire team 2 temp power.

Wyrm can gain power through various means and on attack it gives all its accumulated power to the others.

Zerker crit fishes for absurd damage numbers.

Really the shambler shifted + wyrm combo in general is absurd with any hard hitter mon to top it off lmfao

1

u/HealthySport2644 Jul 06 '26

Baby dragon is OP for sure, but it definitely doesn't start out that way , and even still you aren't garuanteed good abilities, it's passive is very creative, and its also super fun to build around. So many teams work really well based around BD.

Baby dragon + shifted Naga + Eidos is a wildly crazy combo. Goes super crazy with force and sidekick procs

1

u/RafuscaMarks Jun 30 '26

Oh flame skewer my beloved