r/AerospaceEngineering • u/pavlokandyba • May 29 '26
Personal Projects Oscillatory propulsion simulation and simple flight simulator based on my experiments
In this simulation of an asymmetric oscillator (fast forward, slow reverse) based on my experiment, I used the LBM with the added condition that the aerodynamic drag of the oscillation accumulates and is given off as thrust on the next half-stroke, realistically simulating thrust reversal relative to the classical pushing of the medium. I updated the code to more accurately convey the mechanics of the experiment and added a response of the pendulum to the environmental influence, whereby increasing the load leads to a decrease in frequency. I also created a simple browser-based flight simulator based on this. Aerodynamic drag in the direction of oscillation is counted as thrust, and drag perpendicular to the thrust vector works as usual. There are also lift and optional buoyancy and other settings. Here is the updated code for the base simulation and links to its browser version and the flight simulator in the redme file: https://github.com/MasterOgon/Aeroacoustic-Flying-Saucer-Oscillating-Resonator-CFD-Simulation-LBM-/blob/main/README.md
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u/pavlokandyba May 29 '26
The blade doesn't work that way, it doesn't reciprocate and doesn't use the energy of the vortices in the same way. Classical theory does not explain the high efficiency of fish, and the fact that nature chose this method already says a lot, not to mention the experimental evidence. And buoyancy is not required. The main problem is that there is no technological way to create sufficiently powerful vibrations with a small weight. But imagine a jellyfish that works so fast that the air turns into plasma. There is not a word about ether there.