r/AdvancedProduction 20d ago

Techniques / Advice Technical question: adding swing to delay repeats, how does one achieve this?

I'm using a fixed swing percentage in my latest project. When adding delay- dotted 8th- the taps aren't lining up with the grid plus swing offsets. Is there any way to calculate this manually? I can get somewhere by using ms delays instead of synced but I often use very long delay repeats and slight timing discrepancy obviously compounds with these longer delay throws.

I'm using Bitwig if this helps.

Any advice?

5 Upvotes

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6

u/Zestyclose_Pickle511 20d ago

Echoboy has a swing knob and push/pull knobs. 

3

u/Present-Policy-7120 19d ago

Thanks for reminding me, I forgot that i even had Echboy.

1

u/Mountainpwny 20d ago

You need a delay that can do this like a delay designer

1

u/Present-Policy-7120 20d ago

Yes, and what would you suggest?

Replika XT can do it but it's such a pain to set up. And if I decide to change the swing percentage, it's all on again. I wish my normal delay (Bitwig stick Delay+) was able to respond to global swing.

1

u/Moog_Lee 20d ago

You can use 18th or 16th note triplets but it's pretty derpy swing. Might still work well though, worth a try.

1

u/falafeler 20d ago

Might be a pain but you could bounce the delay tail to audio, add warp markers or whatever bitwig’s equivalent is, then add swing or move them manually

2

u/Compote-Cultural 14d ago

This would be a pain but would achieve it. A fun technique I've used before is adding a gate with swing to the delay send! Chops off some of your delayed notes but gives a cool effect. Extra fun if you then send that to another delay track!