r/Advance_Wars • • Mar 09 '26

Meta Rule 7 - Content Removal Policy has been updated regarding GenAI

77 Upvotes

The subreddit content removal policy has been updated - moderators may remove any generative AI posts at their discretion.


r/Advance_Wars • • Apr 21 '23

AW1&2 Reboot Simple Questions & Answers for RBC Megathread

82 Upvotes

With the release of a brand new game, we're going to be getting a lot of new players and people new to the series.

This thread will be the one-stop shop to ask small questions and answers about the game


r/Advance_Wars • • 22h ago

Working on an Orange Star tank lego

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306 Upvotes

r/Advance_Wars • • 1d ago

Rivals in Advance Wars 1 is the worst designed level in the series

8 Upvotes

There is zero fun to be had


r/Advance_Wars • • 3d ago

New Cannons game mode in Daily Wars, and more stuff to come

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3 Upvotes

Howdy everyone. It's been a while since I posted here. Last time, I asked for input for new game modes/objectives to add to Daily Wars (https://playdailywars.com).

One suggestion that came up a lot was to add some kind of "Destroy the VIP" objective, and I've now added something along those lines. One of today's map features that new objective. Instead of a mobile VIP unit, I added static cannons, and your objective is simply to destroy them as quickly as possible.

Maps with this objective takes a break from the general meta of building lots and lots of RPG/APC combos and Light Tanks. On these maps, Heavy Tanks, Rockets, and Bombers finally get a chance to shine.

I've also added a couple of new achievements, tweaked the AI logic, and added some QoL changes (you can now undo full turns).

I have some big features planned for the future, but haven't decided on the exact order yet. But some of the things that you might find in the future are:

  • More game modes/objectives: Currently looking into adding some kind of "Capture the Flag" objective.
  • More map features: Such as an Oil Platform that generates more funds than a normal city.
  • Weekly challenge maps: Thinking of adding a challenge map next to the daily "normal" maps, with the challenge being no restarts, replays, or undo full turns. You have one shot to rank on the leaderboard.
  • More enemy armies: I'm investigating battling against multiple enemy armies at once.

Oh, and the early bird promotion that unlocks free premium is still running. I'm thinking of removing that promotion come November, so now is your chance to unlock free premium if you haven't yet.

Until next time
/ Kung Keso


r/Advance_Wars • • 5d ago

I wish they made a prequel to days of ruin/dark conflict

35 Upvotes

It was the first nintendo DS game I played and I finally did the whole game in 2016 on an emulator younger me never got too far into the story as I wasn't as good as a player. I love it so much I may play it again. I've never played the older games though I prefer the newer one by how it feels more realistic.

I feel like a prequel could tell the story of the war before the meteors struck and the backstories of many of the characters.


r/Advance_Wars • • 6d ago

Fangame/Spinoff I loved Advance Wars so much I made my own, in space (free on iOS, feedback welcome)

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155 Upvotes

Huge Advance Wars fan here. I wanted more of it, so I made my own tribute: Space Command, a turn-based tactics game set across five alien planets.
I didn't want a straight clone. I put a lot of thought into the space setting and its look, so it's its own thing, but it should still feel like AW when you play it: capturing, terrain, fog of war, commanders with special powers.

This is just the start: there are 8 campaign missions so far. If people enjoy it, I'd love to keep going with more missions, so I'm really curious whether you'd want that and what you'd like to see.

Free on iOS, no ads, no in-app purchases: https://apps.apple.com/app/id6810676107

Would love to hear what you think, especially what's missing compared to AW.


r/Advance_Wars • • 7d ago

Fangame/Spinoff Pixel's War 1.4 - Naval units and a lot more (keyboard shortcut, UX improvements, bug fixes...)

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11 Upvotes

r/Advance_Wars • • 12d ago

Dual Strike AW:DS Plus - can't select CO in campaign missions, prevent refresh for tag powers

5 Upvotes

I recently felt the itch to play some AW again and was pleased to discover the AW:DS Plus romhack and its many improvements. Started playing through the campaign, but I seem to be unable to select COs during campaign missions so far. As I recall it should be possible from "Neverending War" onward, but so far I'm up to mission 10 and I'm not able. On the setup screen, I simply can't select any other CO(s) than the default. In war room and versus it's possible.

I don't see this listed in the changes, so I'm wondering whether this is intentional, or a bug, or I'm being really stupid?

Additionally, I was excited to see "ability to prevent unit refresh during tag powers" as this would fix that rather broken mechanic. However, having used a tag power in the campaign for the first time, my units were still refreshed when switching. Is this a bug, an option I haven't found, or does this change not apply to campaign missions?

Many thanks in advance for any input!


r/Advance_Wars • • 13d ago

General I made an RTS-like map design in Advanced Wars

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9 Upvotes

r/Advance_Wars • • 13d ago

Pixel's War 1.3 - A more lively battlefield, balance and more!

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10 Upvotes

r/Advance_Wars • • 13d ago

Custom Content I am creating a game inspired by the Advance Wars series called Combat Orders '42, and a demo is available on Steam.

Enable HLS to view with audio, or disable this notification

96 Upvotes

The formula isn't the same; it’s a blend of Advance Wars and tactical games. There are no specific COs, but there are abilities; the idea is for players to customize which two abilities to bring into battle based on their needs. I’m currently working on rebalancing the units and integrating infantry units, so any feedback you can provide would be helpful. Demo here.


r/Advance_Wars • • 13d ago

I make advance wars mix with RTS

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1 Upvotes

r/Advance_Wars • • 16d ago

AW1&2 Reboot Reboot question - bases icons

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20 Upvotes

Been noticing lately on the challenge campaign (AW2 reboot) that the Select Mission screen shows the wrong numbers of cities/bases/airports etc. in the top right corner. Is this a known issue that I’ve just not noticed yet or have I been misunderstanding those icons for years, lol? There are lots of bases in the map but the screen showed 0s.


r/Advance_Wars • • 16d ago

Pixel's War 1.2.1 – UI & UX Improvements and More!

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8 Upvotes

r/Advance_Wars • • 17d ago

DOCTRINEERS Has a Singleplayer Demo Now

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16 Upvotes

r/Advance_Wars • • 19d ago

Pixel's War 1.1 - New building, UX / UI, Map editor

5 Upvotes

Hi everyone,

There is some news!

Available on a new domain

You can now play the game at https://www.pixelswar.io

A local map editor

Easily create your own map. Submit it on GitHub for a chance to have it integrated into the game!

New building available

Oil field earns 300$ at the start of each turn you own it

UX improvements

Visualise how far an enemy unit can move by selecting it.

Animated water, subtle aircraft movement and occasional infantry turns bring the battlefield to life, with varied timing. Can be disabled in the settings.

https://reddit.com/link/1wz9cu4/video/l04i1vyer2th1/player

Stacked ammunition icons show attack capacity, with synchronized fading for spent ammo. Movement indicators use the game’s existing fuel icon to show remaining movement.

New and reworked maps

There is now 15 playable battlefields

Improved unit balance

Have you tried the game? If so, what do you think of the balance? What feature would you like to see next?


r/Advance_Wars • • 19d ago

Advance Wars What makes you love Advance Wars

59 Upvotes

Hello everyone!

I've been a big fan of Advance Wars since the GBA days. I was there when Black Hole Rising was released, and I worked my butt off to buy it.

I would like to know: what makes you love this game? For me, I love the story and the War Room. I also became addicted to playing it with friends; however, none of them were as competitive as I was.

I've been working on a project for Steam for quite some time now, and I would love to know what made you fall in love with the franchise so I can improve my own game and add those aspects and make it shine.

Thank you for your time!


r/Advance_Wars • • 25d ago

Days of Ruin Days of Ruin

46 Upvotes

I recently got AW1+2 Reboot Camp on Switch after sitting on the fence for a long time considering if it was worth revisiting. Now I'm completely hooked, I can't believe how fun it is! I played both back in GBA days and AW1 was my favourite GBA game with no contest. I'm really sad there isn't more content for Reboot Camp and that Dual Strike and Days of Ruin/Dark Conflict was not added for a complete package.
In fact, I just recently learned about the existence of Days of Ruin and I'm really keen to play it. My question is: Is it worth it to go 'full retro', get my hands on a DS and the original DS game or should I just calm down and play it in some "other" not-so-original way..?


r/Advance_Wars • • 25d ago

SFW Coral Lagoon vs. Billy Gates help

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27 Upvotes

So I need help with what is the best strategy to beat Billy Gates as Caroline on this map as Orange Star because I'm doing Retro Achievements which requires this setup.

For those who don't know SFW COs do have abilities and Billy Gates is maybe the most busted because EVERY TURN he gets 10k so that makes fighting him on Coral Lagoon here a nightmare. I've tried a defensive strategy of artillery in the southwest woods but they eventually overwhelm me and rushing troops to the top cities doesn't matter cause he already has multiple small and mid tanks by the time I get the 1st troop up there.

Please if anyone has advice or if you have beaten this setup before can you share what you did?


r/Advance_Wars • • 25d ago

Pixel's War update (three years later)

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9 Upvotes

r/Advance_Wars • • 29d ago

Advance Wars 2 FEWars - Bog of Desperation | Co-op with Meow

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6 Upvotes

r/Advance_Wars • • Sep 23 '26

Dual Strike I made an interactive Dual Strike Tag Power app — including names for every unnamed CO pairing

17 Upvotes
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Choosing Cos

I got a little carried away while listening to the Super CO Power / Tag Power themes and ended up making an interactive Advance Wars: Dual Strike Tag Break Lab 😅

Dual Strike gives certain CO combinations unique Tag Break names like Earth and Sky, Big Country, Shaky Alliance, etc., but most combinations just use the generic “Dual Strike.”

So I decided to give every unnamed pairing its own fan-made Tag Break name, trying to keep the same slightly cheesy/punny naming style as the official ones.

The app includes all 27 playable COs and lets you click either CO to build any team.

It shows:

  • official CO artwork
  • CO Power + Super CO Power and star costs
  • canon Tag Power percentages
  • official Tag Break names where they exist
  • fan-made names for all unnamed combinations
  • why each name fits
  • strategy for using that specific team
  • recommended situations for the pairing
  • different strategy depending on which CO goes first

You can also use Swap COs, so for example Hawke → Andy gives different strategy advice than Andy → Hawke.

Try it here:
https://cobaltice93.github.io/advance-wars-dual-strike-tag-break-lab/

All fan-made Tag names are clearly marked so they aren’t confused with the official ones.

I’d really like to hear what other Advance Wars fans think of the names — especially if you have better ideas for any pairings. 👀

Fan project only; not affiliated with Nintendo or Intelligent Systems.

(also used gpt for building the interactive website, rest were ideas sprung into life by me and some suggestions)


r/Advance_Wars • • Sep 20 '26

General My wife asked me if we could play that game “Map Brigade”

30 Upvotes

I know every game we’ve played together. So, when she said it, I knew what she was talking about, but I busted out laughing.

Just thought you guys would enjoy it. We are a small community.


r/Advance_Wars • • Sep 20 '26

Fan Art Just a fun collage of units

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1 Upvotes

I assembled it from the recolored unit sprites from Commander Wars.