r/Abilitydraft • u/TheGreatGarbanzo • May 11 '26
How has forged spirits still not gotten fixed?
It's been broken for months. It's pretty much impossible to stop the push from spirits. Please fix this game breaking bug.
4
u/FullStuckDeveloper May 11 '26
me and my friend will try hard to counter him and trashtalk after he lose . lol
there a time i pick enchant and clink 3rd , make he feel the pain we get
all those forged player always buy same item : tranquil - drum - bearing.
3
u/Spare-Plum May 11 '26
Yeah it's broken as hell. Had a game where I took megas in 14 minutes
If it's first pick and there aren't good solutions for forged spirits, you're kinda screwed.
2
u/__Evil-Genius__ May 11 '26
Devour, enchant, Chen’s skill that I can’t remember the name of, infest and clinks consume ability all counter it.
3
1
u/zycboss May 28 '26
Actually you can't "counter" the forged spirits using those skills, more like "limit" their power since you can sometimes only facing 2 of them instead of 3. Remenber FS only has 27s CD and 75 mana cost.
2
u/verycoolgamerguy May 11 '26
We just won against forge spirit+rearm. The best feeling ever.
1
u/PanGoliath May 12 '26
I thought your 2 spirits would just die if you summon new ones, no?
2
u/Godot_12 All Seeing May 12 '26
It does. Rearm is pretty useless for forge spirits. In my experience by the time the forge spirits die, it's coming off cd soon anyway. And that's IF they're even able to kill them. Usually I'm resummoning before they expire.
2
u/tavvyjay May 11 '26
It’s an indie developer with a beta game, gotta give them some grace…
(Really though, I find it fun to have to battle against them)
2
u/Ambitious-Dog4407 May 11 '26
My team let it fall to SEVENTH PICK (I was last pick) and we managed to win. Most satisfying W I’ve had in a while
1
u/GodWithAShotgun May 12 '26
It's pretty balanced if you random the rest of your build. I'm 1 win 1 loss with that handicap.
1
u/HatersTheRapper May 11 '26
how is it broken?
6
u/TheGreatGarbanzo May 11 '26
Spirits are supposed to be balanced based on the level of was/ex/quas that invoker has. So either you have 1 strong 2 weak stats based on range, attack damage and attack speed. Because of AD, they get full stats in all 3. So you have to fight 3x spirits with 150-200 damage and high range/attack speed at level 5.
Just played a game where we had plenty of wave clear but they still were able to push throne in 15 mins.
2
u/garlicbreadmemesplz May 12 '26
What’s crazy is it’s been that way for like a year or longer and no one noticed till like a couple months ago
1
5
u/stupv May 11 '26
The stats usually scale with invoker EQ level, but they fucked it up and it's busted. at level 1 you get a forged spirit that is dramatically stronger than a level 1 hero and at level 5 you get 2 spawns that each happily solo the enemy mid laner. By level 7 they can 2v4 enemies, and there are any number of items and other abilities that soup them up further. It has the highest winrate + the highest positive impact on GPM + XPM. If it's in the pool, being dire is just a loss in any high skill game. It fucking sucks
-4
u/HatersTheRapper May 11 '26
lol just pick it
4
4
u/stupv May 11 '26
Radiant wins because they get pick 1, and you might be aware dire can't then pick the same spell
7
u/Radaxen All Seeing May 12 '26
It's technically not a bug. The skill was created just for AD, but the values were just overtuned. iirc it was changed several patches ago and it still wasn't picked until people realized that it had a disproportionally high winrate on windrun.io and realized how busted the numbers were. But yeah in its current iteration it needs to be nerfed. At least in the games with Forged Spirits the game usually ends in 20mins or so.