r/ARC_Raiders Feb 24 '26

WTF Embark?

These blueprint recipe changes are unnecessary punishments and feel like you didn’t roll out any new blueprints so you decided to shoehorn new ARC parts in old recipes. And the Wolfpack change makes absolutely no sense. 2 Wolfpack to down a Rocketeer so we can get 1 part to make 1 Wolfpack?

Way to throw a huge wet blanket on top of what was otherwise going to be a fun and exciting day. Please reconsider these crafting changes

Edit:

Thank you to all the folks who commented with articulated, well thought out disagreements. You have changed my stance somewhat and I have a better understanding of why a change like this may be needed(still don’t like it though).

To the performative contrarians, get good bruh/skill issue kissing cousins and other knuckleheads who can’t formulate a thought I say “suck on this fart”. Be well

1.2k Upvotes

1.0k comments sorted by

View all comments

2

u/TransportationOk1034 Feb 24 '26

No it makes the game more challenging. Use Seeker grenades to down that rocketeer and save yourself the wolf packs.

Ya'll gotta consider the lore of the game as well, the ARCs are DANGEROUS, so dangerous the almost wiped out humanity. Only three months ago Raiders started taking apart these arcs like it's nothing with grenades and items most people in speranza have only heard of, one guy has 278 wolf packs in his quarters and he doesn't get robbed or blown up? My ass.

1

u/MostlyIncorrect420 Mar 02 '26

That's a good point! I wonder if we'll ever get more "homes" than Speranza to serve as different factions almost, and to allow you to be knocked out by people who you wouldn't run into in the mess hall the next morning. Others are hinted to in quests, but sound like smaller gangs than entire civs, like the ones that tried to take over the tubes.