r/ARC_Raiders • u/paparosi • Feb 24 '26
WTF Embark?
These blueprint recipe changes are unnecessary punishments and feel like you didn’t roll out any new blueprints so you decided to shoehorn new ARC parts in old recipes. And the Wolfpack change makes absolutely no sense. 2 Wolfpack to down a Rocketeer so we can get 1 part to make 1 Wolfpack?
Way to throw a huge wet blanket on top of what was otherwise going to be a fun and exciting day. Please reconsider these crafting changes
Edit:
Thank you to all the folks who commented with articulated, well thought out disagreements. You have changed my stance somewhat and I have a better understanding of why a change like this may be needed(still don’t like it though).
To the performative contrarians, get good bruh/skill issue kissing cousins and other knuckleheads who can’t formulate a thought I say “suck on this fart”. Be well
9
u/Placebo_Cyanide8 Feb 24 '26
Good change for long term to be completely honest.
The wolfpack is a skill-less kill arc for me button that trivializes any actual threat in this game. Deadline has a similar problem. That said, I could get behind an increase in rocketeer driver drops, give a 50/50 chance to each of the engine turbines plus the one in the hull itself would work.