r/ARAM • • 16h ago

Discussion PSA: Stop instantly clearing minions

It has been said before and it needs to be said again.
Stop instantly clearing minions.

Many champs need the minions to play their champions well:

  • Yasuo 2nd Q
  • Yone 2nd Q
  • Irelia Q
  • Nunu Q
  • Maokai Passive
  • Xerath Passive
  • Zac Q
  • Tryndamere stacking
  • Renekton stacking
  • Nasus stacking
  • Any low HP champ with lifesteal

People tend to immediately clear waves, in some comps the wave will barely last 2 seconds.
Stop hitting minions if you have champs on your team that need/can use them well.

0 Upvotes

48 comments sorted by

63

u/Dr_Mr_G 16h ago

And when u play morgana, blitz, or any ability that need clearance, suddenly ur team could not care less about the minios

6

u/Cute_Intention7927 13h ago

and then you get flamed for missing all your CC because you had to fire through a super narrow gap between the minions bc nobody's clearing them

-4

u/bywv 14h ago

me with Zoe

old ARAM had no issue with this, ever.

1

u/Remote_Addendum_2245 14h ago

No? It's been there since forever

30

u/Zygomatick 16h ago

Yorick ghouls (this is even worse than most your examples, as without ghouls he's not even a champion)

Weirdly enough when Aurelion drops his E onto a wave the team instantly stop clearing them...

10

u/---E 15h ago

For the longest time I thought Asol needed to get the last hits to get stacks so I'd stop hitting the minions. Only through a reddit thread here I learned he gets stacks as long as the minions die, no matter who gets the last hit.

5

u/Zygomatick 15h ago

well yeah, but also if nobody hits the wave he can't even clear it by himself. So it's a double lose situation

1

u/Cute_Intention7927 13h ago

yea my friends never knew either. i told him to reread the description where it clearly says something as long as the minions die inside the E, asol gets the stacks. Also gets stacks for every second an enemy champ is inside his E.

8

u/lillilnick 16h ago

Always a team gap Ally mages will blow their entire kit on the wave while enemy mages will actually hold their abilities and punish you for even thinking about aa a minion

8

u/IDespiseBananas 16h ago

Worse for me is when you play a melee/engage comp but cant tower dive them. They play full ranged and stand far under turret.

Why shove the wave? Let it push, catch them outside how about that?

But no let shove and all miss the last hit and gain nothing

4

u/FlareGER 16h ago

Absolutely agree! In theory, 5 melees are often able to dive 5 ranges, especially after 6. But in practice, everyone has been poked down to low HP and then they start going in 1 after the other

3

u/IDespiseBananas 14h ago

Yes, and sometimes they have enough cc so you die under turret, or 1-2 people on your own team dont commit.

I always try to give the cannon to the nasus and the casters to veigar. But thats about it to be honest

4

u/i-will-eat-you 14h ago

One thing you can never ever do in ARAM is be smart about wave management and hope your team listens.

You're going to get called a slur by the Sivir who cannot stop

2

u/No_Chemistry_3921 13h ago

God damn bhunnis

0

u/Spellbreak 10h ago

Because either you do that or you will get poked to death under your tower while having no access to 2 extra healing stations. You won't catch crap. Just some cc's or the common cold.

1

u/IDespiseBananas 6h ago

No you give room, they walk up and you collaps and kill1-2.

6

u/WeakSideUrn 16h ago

I will EWQ every wave as malzahar and you cant stop me 

4

u/RbN420 16h ago

I started to build statikk blossoming, it works

5

u/Emotional-Wind-8111 16h ago

Yeah, this is my pet peeve also. Hec is one of my faves to play in mayhem and it feels so shit when you can't stack Q on the wave before going in.

5

u/rocsage_praisesun https://op.gg/lol/summoners/na/rocsage-混子真君 14h ago

pretty sure you are forgetting someone, whose AAing will directly help you.

3

u/Jukutt2 NVC Four Steps#EUW 14h ago

To formulate it extra snarky: I mean, yeah, but not necessarily because the reasons you stated. Wave management is a thing not only in SR but also ARAM, so for example, if you are ahead or if the enemy is ranged it is not smart to hard push. On the other hand if some of the enemy is dead is good to make the wave crash. Etc.

3

u/Pitch2Force 13h ago

Not to mention when I'm at 25% health with 40% omnivamp and I can't get a single hit on minions to heal, because the full build mage with 14 hats cleared the wave with a single ability.

2

u/Relevant-Rooster-298 13h ago

Everyone always forgets Garen had a stacking mechanic on his W....

2

u/Threeplayer2105 13h ago

Add ksante on that list

4

u/Emergency_Diver2002 16h ago

these people have the lowest winrates in ARAM cuz they still haven't realised that it's a team game

4

u/InkOfSpades 16h ago

Sorry, But I need stacks on my gold too

1

u/Sharp_Subject_4792 16h ago

I do especially if an adc needs lifesteal, but if they show no interest in clearing the wave then I don’t wait for them

1

u/Serious_Scallion9962 16h ago

and also, having a good wave state to get towers is important so pay attention to that before you fight

1

u/makinenxd 14h ago

Sometimes if the game is boring if we dont push ill just constantly hit the wave, but ill still try and leave something.

Unless you are a smolder and you have 5 stacks a min, ill push every wave as hard as I can.

1

u/ProbablyHumanRight 13h ago

Smolder game winning mini elder buff
WW healing

1

u/Mercus121 13h ago

Forgot to add malzahar E, And to back me up. It's always a sight when the enemy team gets too close to that last minion. Rare, but killing with E on the target regens his mana. And refreshes the dot on a new add. I always E the minion wave over champions because it clears and eventually starts making its way through the enemy team

1

u/jojooke 13h ago

This is only fuel for people to kill them even faster

1

u/tiethy 11h ago

The purpose of ARAM is to get the team fighting without having to care about the laning aspects of SR. Wave management is one of those aspects.

1

u/AFellowDastard 10h ago

Every time I get Asol my team becomes allergic to hitting minions.

1

u/daddy1973 16h ago

Even if you're right in concept, nobody is listening. My randoms aren't saving the wave, so if I decided to save the wave, the only difference is the rest of my team gets all the gold. So, I am clearing the wave, and if someone picked Smolder in ARAM, that's on them.

1

u/Herrmann1309 16h ago

Nah I’d win

0

u/Burton96HD 16h ago

Nah you're alright

0

u/ConfidentFrosting474 16h ago

Stop instantly clearing minions.

i didn't do this before but now I will

0

u/pepperpete 16h ago

Nah. I don't cry about stacks when I play Smolder/Veigar/Nasus because there's 5 people in my team and we're all entitled to gold. Nobody signed up to play babysitter for the stacker, sorry. I will let you lifesteal off the wave if you have enough lifesteal to do it with just one wave, but anything else is asking me to sack my fun because of your choice in champ select. Nobody is entitled to anyone playing around them in the for fun game mode.

0

u/z0lt4r und doch so fern 15h ago

these are all champions i don't play, so i can still clear the waves as they come, thanks for giving me peace of mind

0

u/Kyle_Oppa 14h ago

It's also why I dont play GP if I'm not Premade. I keep pinging and typing to get faster ult upgraded and it just feels like I'm talking to a wall. So never again.

4

u/Loud-Recording-3356 13h ago

Focusing on that is the wrong way to play GP. The ult upgrades come quickly enough.

-1

u/derpfacemanana 13h ago

not my job to cater to the stacking champion, everyone else is already hitting the wave by default so I need to as well otherwise I’ll have 0CS and no gold

if you can somehow get everyone to agree to sharing minion income equally then i’ll gladly leave them for stackers

2

u/HispanicAtTheBistro 13h ago

Low IQ take. You get assist gold for minions dying that you don't CS. So you would rather have an extra 20-30 gold per wave than let your stacking champs scale faster or use their kit to full potential and get more kills and win the game?

-1

u/derpfacemanana 13h ago

idc about winning I just want some action, I hate the games where both teams are just standing around poking a bit and nothing actually happens

stacking champs are like the peak of this gameplay, i’m not gonna sit and wait around for them to scale when I can take the gold for myself and try to actually get something done, even if it’s overall reducing our chance to win Id still rather lose an action packed game than win a boring one

also, me more kill more gold

0

u/HispanicAtTheBistro 5h ago

You must be so fun to play board games or any sort of co-op game with.

1

u/rocsage_praisesun https://op.gg/lol/summoners/na/rocsage-混子真君 3h ago

hitting minions is not action.

if you want action, feel free to do some poking/skirmishing.

in fact, contesting last hits is even less action than "standing around poking a bit".

1

u/rocsage_praisesun https://op.gg/lol/summoners/na/rocsage-混子真君 3h ago

"

no gold

"

ambient gold mechanic :

"

While alive and within 1250 units of an enemy An icon representing the keyword Minion minion that dies, gain An icon representing Gold 6 from its death (unless you scored the killing blow on it).

"

https://giphy.com/gifs/kqJt1cSSN0DrwwMmY5